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[TF2] Team Fortress 2 Update Released

written by General at Friday, June 14th 2013, 10:51am

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added 10 new Steam Workshop items
    • http://www.teamfortress.com/post.php?id=10864
  • Added new promo items
  • Fixed the in-game UI not using the Language setting from the TF2 Properties dialog in the Steam UI
  • Fixed not hearing the Loose Cannon impact sound when playing on dedicated servers

[CS:GO] Counter-Strike: Global Offensive Update Released

written by fluxX at Thursday, June 13th 2013, 10:15am

Zitat von » Ido Magal«

1.23.1.0 is now live.
Release Notes for 6/12/2013

[ MAPS ]
- Added de_mirage.
- Added console command to help players plan strategic grenades. Set sv_grenade_trajectory 1 (cheat convar) to see a visual arc in-game.

[ OVERWATCH ]
- Overwatch Investigators are now required to submit more detailed verdict reports after reviewing evidence.
- Fixed interpolation issues during GOTV and Overwatch demo playback which caused the weapon of a
...[Read on]
Windows 8 / Windows Server 2012 weigert sich auf Festplatten mit weniger als 90GB zu installieren.

Dies ist vor allem ärgerlich bei kleinen SSD’s oder Virtuellen Servern.

Mit einem einfachen Trick kann man Windows 8 / 2012 aber doch dazu bewegen auf kleineren Partitionen zu installieren. Völlig ohne geändertem Installationsmedium.

Installiert wird Windows 8 / 2012 erst völlig normal vom gewünschten Medium. Also ISO (bsp. VM) oder DVD.

SSLgen 0.5

by MadMakz (Saturday, February 23rd 2013, 6:54pm)

Nach knapp einem Jahr mal ein update zu SSLgen.

http://labor.spiffytek.com/sslgen/

Features:

LVM Image Backup und Restore mit pbzip2

by MadMakz (Monday, January 14th 2013, 10:55am)

Vorteil von pbzip2: Multicore Unterstützung.

An pbzip2 wird mittels dem -p Switch definiert wieviele CPU-Kerne benutzt werden dürfen. In dem Beispiel sind es zwei (-p2).

Backup:

Source code

1
nohup dd if=/dev/<LVM Gruppe>/<LVM Disk> bs=512K | pbzip2 -p2 -9 > <Backupname>.bz2 &


Restore:

Source code

1
nohup pbzip2 -p2 -dcf <Backupname>.bz2 | dd of=/dev/mapper/<LVM Disk in welche das Backup gespielt werden soll> &

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