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Apina

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Beiträge: 7

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21

Mittwoch, 15. Oktober 2014, 11:33

k but on this Map? the Maps don't running 10-15 Minutes? on 100traps k it is normal but saw Maps?
I didn't tested on 100traps, like i tested on mg_lego_course_2 mg_lego_course_3 they stop moving after 10-15 minutes

i saw this http://www.game-monitor.com/search.php?v…ing_version=1.0 and that plugin maked chanz same author what maked infinite-jumping but he is nonactivy on sourcemod forum

anyone help?

i am replaced infinite-jumping last version to 2.14.38 and all is working with this extensions

Dieser Beitrag wurde bereits 5 mal editiert, zuletzt von »Apina« (15. Oktober 2014, 18:12)


Apina

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Beiträge: 7

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22

Mittwoch, 15. Oktober 2014, 18:38

Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
ERROR: Tried to SetParentAttachmentMaintainOffset for entity prop_dynamic (prop_dynamic), but it has no attachment named forward.
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360007.406250,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating

with, extensions map mg_100traps_v3

ventilators dosent work after 20-30 minutes 81 level

edit: only ventilators (81level) and some teleports on random levels dosent work after 42 minutes

Dieser Beitrag wurde bereits 4 mal editiert, zuletzt von »Apina« (15. Oktober 2014, 18:48)


23

Freitag, 17. Oktober 2014, 10:42

You're right. I didn't expect it to be negative. The detour should look like this.

PHP-Quelltext

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DETOUR_DECL_MEMBER1(DetourSetLocalAnglesvoidQAngle &, angles)
{
    if (!IsEntityQAngleReasonable(angles))
    {
        while (angles.k_flMaxEntityEulerAngle)
            angles.-= k_flMaxEntityEulerAngle;
        while (angles.k_flMaxEntityEulerAngle)
            angles.-= k_flMaxEntityEulerAngle;
        while (angles.k_flMaxEntityEulerAngle)
            angles.-= k_flMaxEntityEulerAngle;

        while (angles.< -k_flMaxEntityEulerAngle)
            angles.+= k_flMaxEntityEulerAngle;
        while (angles.< -k_flMaxEntityEulerAngle)
            angles.+= k_flMaxEntityEulerAngle;
        while (angles.< -k_flMaxEntityEulerAngle)
            angles.+= k_flMaxEntityEulerAngle;
    }

    return DETOUR_MEMBER_CALL(DetourSetLocalAngles)(angles);
}


I don't have a compiler handy atm.

Those walls going up and down are actually 2 func_door with "m_flWait" set to 1 second, so it closes automatically 1 second after opening and a logic_timer which repoens the door randomly.
It could be some other blocking entity, which stops the door from opening.

This plugin will spam your logs with some debug info about the walls in the 3rd trap on mg_saw_rfix_64v. The interesting part is the toggle state. Maybe it's messing up after some time and stays in an "open" state while the door is actually closed. This prevents the Open input from opening the door.

If it's too much spam, you can also just late load the plugin when the bug happens.
»Peace-Maker« hat folgende Datei angehängt:
  • debug_doors.sp (1,96 kB - 129 mal heruntergeladen - zuletzt: 12. März 2024, 06:41)

24

Sonntag, 19. Oktober 2014, 21:54

Lösung incomming! :D

25

Sonntag, 19. Oktober 2014, 22:05

I've written a small plugin which will solve this proplem.
»zipcore« hat folgende Datei angehängt:
  • rotate_fix.sp (1,09 kB - 233 mal heruntergeladen - zuletzt: 15. März 2024, 10:47)

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »zipcore« (19. Oktober 2014, 23:11)


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