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[OrangeBox] Prerelease updates available for HL2:DM, DoD:S, and CS:S

written by fluxX at Saturday, May 18th 2013, 12:04am

Zitat von »Fletcher Dunn«


Updates are available in the "prerelease" betas of HL2:DM, DoD:S, and CS:S.

These changes bring the Source engine up-to-date date with the latest TF2 release. In particular, it includes the optimization to the network compression.

Because of the change to the compression algorithm, the PatchVersion was updated (this will be a "mandatory update"), and the prerelease server and client are not compatible with the main branch server and
...[Read on]

[TF2] Team Fortress 2 Update Released

written by Bara at Friday, May 17th 2013, 8:55pm

Zitat von »Eric Smith«

Source Engine Changes
- Fixed server CPU spikes caused by compression of string tables and packets.
- Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
- net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
...[Read on]
Windows 8 / Windows Server 2012 weigert sich auf Festplatten mit weniger als 90GB zu installieren.

Dies ist vor allem ärgerlich bei kleinen SSD’s oder Virtuellen Servern.

Mit einem einfachen Trick kann man Windows 8 / 2012 aber doch dazu bewegen auf kleineren Partitionen zu installieren. Völlig ohne geändertem Installationsmedium.

Installiert wird Windows 8 / 2012 erst völlig normal vom gewünschten Medium. Also ISO (bsp. VM) oder DVD.

SSLgen 0.5

by MadMakz (Saturday, February 23rd 2013, 6:54pm)

Nach knapp einem Jahr mal ein update zu SSLgen.

http://labor.spiffytek.com/sslgen/

Features:

LVM Image Backup und Restore mit pbzip2

by MadMakz (Monday, January 14th 2013, 10:55am)

Vorteil von pbzip2: Multicore Unterstützung.

An pbzip2 wird mittels dem -p Switch definiert wieviele CPU-Kerne benutzt werden dürfen. In dem Beispiel sind es zwei (-p2).

Backup:

Source code

1
nohup dd if=/dev/<LVM Gruppe>/<LVM Disk> bs=512K | pbzip2 -p2 -9 > <Backupname>.bz2 &


Restore:

Source code

1
nohup pbzip2 -p2 -dcf <Backupname>.bz2 | dd of=/dev/mapper/<LVM Disk in welche das Backup gespielt werden soll> &

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