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Sunday, February 8th 2009, 3:27pm

Eventscripts mb_bullettime

Sorry das ich schon wieder ne Frage hab aber ich wollte mal mb_bulettime auf meinem Server Testen habs installiert und funktioniert auch aber mb_tracer will einfach nicht funktionieren:

// Set to 1 if you want to protect your server from cheats exploiters. This
// option requires ES_Tools .417 or later. It is possible this might cause
// weirdness with other mods that use cheats, but even in that rare case, this
// setting is recommended.
mb_anticheat 0

// Set the phys_pushscale you want to use. This is a global setting and all physics
// will be effected all the time, however it creates some awesome visuals when set at
// around 3-5. 1 is default by CSS.
phys_pushscale 1

// Set to 1 if you want bullet tracers during BulletTime.
mb_tracers 1

// Set the speed BulletTime will slow down time when enabled.
// 1 = Normal time (Lower the number for slower. Do not go lower than 0.1 or higher than 1!)
mb_bullettime_speed 0.2

// Set model you want to use to draw tracers during BulletTime. It is best to
// leave this default if you do not know what you are doing.
mb_tracermodel "effects/gunshiptracer.vmt"

// Set to 1 if you want to disable BulletTime after the bomb has been planted.
// This is useful to keep C4 countdowns in sync.
mb_bomboff 1

hab auch mb_antichet auf 1 geht auch nicht woran kann das liegen`?