Zitat
Network: IP **********, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to *********...
Connected to *********
Day of Defeat: Source
Map: dod_avalanche
Players: 1 / 20
Build: 3950
Server Number: 1
Attemped to precache unknown particle system "blood_impact_red_01"!
Attemped to precache unknown particle system "blood_impact_green_01"!
Attemped to precache unknown particle system "blood_impact_yellow_01"!
Attemped to precache unknown particle system "slime_splash_01"!
Attemped to precache unknown particle system "slime_splash_02"!
Attemped to precache unknown particle system "slime_splash_03"!
No pure server whitelist. sv_pure = 0
KeyValues Error: LoadFromBuffer: missing { in file materials/models/weapons/v_models/p38/v_p38.vmt
(*VertexLitGeneric*),
#Game_connected
Error reading weapon data file for: weapon_ifm_steadycam
Redownloading all lightmaps
Error reading weapon data file for: weapon_ifm_steadycam
] status
hostname: ********************* | Tick100 | by http://www.powerhostnet.de">http://www.powerhostnet.de</a>
version : 1.0.0.15/15 3950 secure
udp/ip : ****************
map : dod_avalanche at: 0 x, 0 y, 0 z
players : 1 (20 max)
# userid name uniqueid connected ping loss state
# 3 "Kdax" STEAM_********** 01:06 30 0 active