// GunGame v4 English Server Configuration
// v1.06
//
// These are all the server settings available to admins to setup the GunGame
// This is the default config file. To use a language other than English, change the
// language setting in the es_gungame4.txt file and use the config file for that language.
// Any alteration of this file requires a server restart or a reload of the GunGame before the changes will take effect.
//
//********************************
// LOAD TYPE
//***********
//
// How are you loading the GunGame on your server?
// If you run the GunGame 24/7 and load it in your autoexec.cfg, select 0.
// If you run the GunGame 24/7 and load it in your server.cfg, select 1. (this method is NOT recommended)
// If you load the GunGame on a per map basis using map config files, select 2.
// 0 = autoexec.cfg
// 1 = server.cfg
// 2 = map.cfg
//
gg_loaded 0
//********************************
// WEAPON ORDER
//**************
//
// Your choices are:
//
// Pistols:
// glock usp
// p228 deagle
// fiveseven elite
//
// Shotguns:
// m3
// xm1014
//
// Sub Machine Guns:
// tmp mac10
// mp5navy ump45
// p90
//
// Rifles:
// galil famas
// ak47 scout
// m4a1 sg550
// g3sg1 awp
// sg552 aug
//
// Machine Gun:
// m249
//
// Other:
// hegrenade
// knife
//
// Pick which ones you want and put them in order with level 1 being first in the list then level 2, level 3, etc.
// You can repeat weapons if you like.
// Separate each weapon with a comma ',' NO SPACES!!
//
gg_weapon_order "glock,usp,p228,deagle,fiveseven,elite,m3,xm1014,tmp,mac10,mp5navy,ump45,p90,galil,famas,ak47,scout,m4a1,sg552,aug,m249,hegrenade,knife"
//
// Randomize weapon order at each mapchange
// 0= no, 1= yes
gg_random_weapon_order 0
//********************************
// PLAYER PUNISHMENT
//*******************
//
// Number of levels players will lose if they commit suicide
// 0= disabled
//
gg_suicide_punish 0
//
// Number of levels players lose if they kill a teammate
// 0= disabled
//
gg_tk_punish 0
//
// Number of levels players lose if they disconnect and reconnect on the same map
// 0= disabled
gg_retry_punish 0
//********************************
// HANDICAP
//**********
//
// Enable or disable the handicap system.
// 1= enabled, 0= disabled
//
gg_handicap 0
//
// Handicap Update 0=off, 1=on
// If this is enabled, it will update all players that are below the current handicap every 2 minutes.
// If it is disabled, players are only updated when they join the server.
//
gg_handicap_update 0
//********************************
// MAP OBJECTIVES
//****************
//
// Enable or disable map objectives in the game. If disabled, objectives will be removed from play.
// 1= enabled, 0= disabled
//
gg_map_obj 0
//********************************
// JOIN MESSAGE
//**************
//
// Enable or disable the message displayed to players when they join the server.
// 1= enabled, 0= disabled
//
gg_join_msg 1
//********************************
// WINNER DISPLAY OUTPUT
//***********************
//
// When someone wins the game, it will display the winner's info and the scores list
// using the included PHP script if you have that setup on your web server.
// 0= off, 1= simple(ggwin.php), 2= expanded(gg4win.php)
//
// Note: If you turn this option on, you must edit one of the provided PHP scripts
// and add them to a webserver. Point the URL below to the location of the script.
// Also, this is VERY EXPERIMENTAL and there are so many things that can cause it
// not to work for you. If you can't get it to work, then we suggest to just turn it off.
//
gg_winner_display 0
//
// URL to the PHP file (ggwin.php for simple, and gg4win.php for expanded)
// Do not include http://
// You must use the standard HTTP port 80. This will not work in-game if you specify a different port.
//
gg_winner_url "www.yourwebsite.com/gg4win.php"
//********************************
// LEVEL MANAGEMENT
//******************
//
// Number of kills required to levelup
//
gg_multikill 3
//********************************
// AFK MANAGER
//*************
//
// This controls what happens to players when they are afk, 0=off
// Set this to the number of deaths a player is afk before the manager takes action, zero turns this feature off
//
gg_afk_deaths 5
//
// This controls what action is taken if the AFK manager is ON
// 1=kick from server, 2=moved to spectator
//
gg_afk_action 2
//********************************
// WARMUP ROUND
//**************
//
// Turns on the warmup timer at the beginning of a map. Set to 0 (zero) to disable this feature.
//
gg_warmup_timer 30
//
// This forces only one weapon during warmup if it is set. Setting it to 0 (zero) turns this off.
// If this is disabled (set to zero), players will get whatever you setup in your weapon list for level 1.
//
gg_warmup_weapon "knife"
//********************************
// MAP PRESETS
//*************
//
// These are the recommended map presets to be used for the GunGame. These will override any settings in your server.cfg file.
//
alias gg_map_setup "mp_timelimit 45; mp_winlimit 0; mp_chattime 18; mp_fraglimit 100"
//********************************
// VOTING
//********
//
// Enable/disable end-of-map voting controls for the GunGame.
// 0= off, 1= use mapcycle.txt, 2= use maplist.txt, 3= use ggmaplist.txt, 4= use Mani Admin Plugin
//
// Note: Options 1-3 may not work on your server if you have Mani's Admin Plugin loaded.
// If you use Mani, you should use option 4. Make sure you have Mani's voting options setup correctly.
// http://www.mani-admin-plugin.com/mani_admin_plugin/documentation/index.php">http://www.mani-admin-plugin.com/mani_a ... /index.php</a>
//
gg_voting 0
//
// Number of maps to include in the end-of-map vote, minimum= 1
//
gg_vote_options 4
//********************************
// SOUNDS
//********
//
// Sound files
// Put the exact file name here preceded with "gungame/" Make sure there are no spaces in it.
// Rename the file if you have to remove any spaces in the name.
// Put your sounds in the cstrike/sound/gungame directory
// To disable a particular sound, leave it empty between the quotes: ""
gg_sound_levelup "gungame/smb3_powerup.wav"
gg_sound_leveldown "gungame/smb3_powerdown.wav"
gg_sound_levelsteal "gungame/smb3_1-up.wav"
gg_sound_nade "gungame/nade_level.wav"
gg_sound_knife "gungame/knife_level.wav"
gg_sound_welcome ""
gg_sound_winner "music/HL2_song15.mp3"
gg_sound_handicap "gungame/gg_handicap.wav"
//
// The triple level sound must be exactly 10 seconds long to work correctly with the Gun Game code
//
gg_sound_triple "gungame/smb_star.mp3"
//
// RANDOM WINNER SONG
// 0=off, 1=on
//
gg_rand_song 0
// This will override your gg_sound_winner setting above and play a random song from this list.
// EACH FILE MUST BE LOCATED IN YOUR /cstrike/sound/gungame/ DIRECTORY!!
// Put each song filename in this list seperated by commas, NO SPACES!!!
//
gg_songlist "bombtrack.mp3,wakeup.mp3,stand_alone.mp3,matrixwin1.mp3,clickboom.mp3,dontstay.mp3,numb.mp3"
//********************************
// DATABASE
//**********
//
// Prune database
// If a player is inactive for this many days, they are deleted from the database.
// Set this to zero to disable deletion, although that is not recommended.
//
gg_prune_database 0
//************************************************************
// ADDONS
//********
//
// Turn Knife Pro level stealing on/off 0=off, 1=on
//
gg_knife_pro 0
//
// Knife Pro Level Limiter
// Set this to limit level stealing to players close to your own level
// Example: If this is set to 3, you will not gain a level if you knife someone more than 3 levels below you.
// 0= disabled
//
gg_knife_pro_limit 0
//
// Turn Triple Level Bonus 0=off, 1=on
// Turbo Mode automatically overrides the Triple Level Bonus to OFF
//
gg_triple_on 0
//
// Turn Turbo Mode 0=off, 1=on
// This gives you your next weapon immediately when you levelup
// Knife Elite automatically disables Turbo Mode.
//
gg_turbo 0
//
// Knife Elite mode 0=off, 1=on
// After a player levels up, they only get a knife until the next round.
// THIS WILL OVERRIDE TURBO MODE!!
//
gg_knife_elite 0
//
// Earn Hegrenades 0=off, 1=on
// When a player reaches grenade level, they can earn extra grenades by killing enemies with another weapon.
// Players can only carry one hegrenade at a time.
//
gg_xtra_grenades 0
//
// Unlimited Hegrenades 0=off, 1=on
// When a player reaches grenade level, they are given another grenade when their thrown grenade detonates.
// This will automatically disable the Earn Hegrenades addon.
//
gg_unl_grenades 0
//
// Grenade Level Bonus Weapon 0=off, <weapon name>= on
// If this is set, players on grenade level will receive this bonus weapon also.
// Set this to zero to disable this function.
//
gg_nade_bonus "glock"
//
// Noblock Addon 0=off, 1=on
//
gg_noblock_enable 0
//
// Auto Friendly Fire 0=off
// Automatically turn on friendly fire when a player reaches x levels below the max
// Example: gg_auto_ff 2
// This will turn on friendly fire when the player reaches 2 levels below the max
gg_auto_ff 0
//
// Stats Log Output 0=off, 1=on
// This will log game events for stats tracking.
// gg_levelup, gg_leveldown, gg_levelsteal, and gg_win
gg_stats_log 0
//
// Deathmatch Mode 0=off, 1=on
// This will automatically enable Turbo Mode, and disable Knife Elite.
// Map objectives are disabled for Deathmatch.
//
gg_deathmatch 1
//---------------------//
// DEATHMATCH OPTIONS: //
//---------------------//
//
// Spawn Protection 0=off
// Set this to the number of seconds to allow spawn protection.
//
gg_dm_spawn_protect 2
//
// Spawn Protection Disable on weapon_fire 1=on, 0=off
// Turn off spawn protection when a player fires their weapon.
// NOTE: This will cause considerably more lag on your server.
//
gg_dm_remove_protect 1
//
// Spawn Delay 0=off
// This is a delay after a player dies before they will respawn.
// Recommended value: 2
gg_dm_spawntime 2
///////////////////////////////////////////////////////////////////////////////////////////
echo " "
echo [GunGame] Config file executed.
echo " "
es_xdoblock gungame4/cont_setup