Hallo,
wenn ich goremod in die Metaplugins.ini schreibe kommt beim starten von srcds dieser Fehler:
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Quellcode
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1
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Host_Error: CVEngineServer::Precache Model: 'models/gibs/hgibs.mdl' overflow, too many models
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Hier meine goremod.cfg:
// WARNING: This file is overwritten if you hit save in the menu.
gore_bleed_amount 15
// Amount of blood per squirt used for bleeding effects.
gore_bleed_loop 3
// Amount of squirts per bleed effect. (Reduce this if lag occurs.)
gore_blood_amount 5
// Amount of blood per squirt for spray effects.
gore_blood_loop 3
// Amount of squirts per spray effect. (Reduce this if lag occurs.)
gore_health_to_bleed 20
// Amount of health remaining to start bleeding at.
gore_time_between_bleeding 5
// Seconds between bleeding.
gore_headshot_amount 10
// Amount of blood per squirt per head shot.
gore_headshot_loop 5
// Amount of blood squirts per head shot. (Reduce this if lag occurs.)
gore_count_head 0
// Amount of head gibs.
gore_count_rib 0
// Amount of rib gibs.
gore_count_scapula 0
// Amount of scapula gibs.
gore_count_spine 0
// Amount of head gibs.
gore_bleed_effects 1
// Enable bleeding effects.
gore_spray_effects 1
// Enable blood spray effects.
gore_hs_effects 1
// Enable head shot effects.
gore_gib_effects 1
// Enable exploding gib effects.
gore_remove_ragdoll 0
// Enable removing of ragdoll for exploding gib effects.
gore_enabled 1
// GoreMod Enabled
gore_bleed_decals 1
// Enable/Disable decals when bleeding.
gore_headshot_gibs 0
// 0 None|1 Head|2 All
gore_headshot_doll 0
// If 1, removes ragdoll on hs kills.
gore_gib_lifetime 0
// Lifetime in seconds of gibs once spawned, 0 to disable. (Enable this if you're running a CSSDM server.)
gore_menu_enabled 1
// Enable/Disable the gore_menu rcon command.
gore_permanent_decals 0
// If enabled, decals do not dissapear after a round.(Disable this if lag occurs.)
gore_gib_weapons "hegrenade, frag_, riflegren_, bazook, pschreck"
// List of comma seperated weapons with which to gib for. It checks for the existence of each of these strings in the weapon name. Ex: weapon_hegrenade.
gore_gib_deviation 0
// The directional deviation to use when spawning gibs.
gore_skull_cam 6
// Time in seconds to change a players view to the skull when killed by a grenade. 0 disables.
gore_skull_cam_hs 0
// If this is enabled, and gore_hs_gibs is also enabled, the Skull Cam is enabled for headshots.
Wie bekommt man das zum laufen.