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Quellcode |
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// Specifies how the reserved slots plugin operates. Valid values are: // 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots. // 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is // if the server is full with reserve slot access clients. // -- // Requires: reservedslots.smx // Default: 0 sm_reserve_type 1 // Specifies the number of reserved player slots. Users with the reservation // admin flag set will be able to join the server when there are no public slots // remaining. If someone does not have this flag, they will be kicked. // (Public slots are defined as: maxplayers - number of reserved slots) // -- // Requires: reservedslots.smx // Default: 0 sm_reserved_slots 1 // Specifies whether or not reserved slots will be hidden (subtracted from max // slot count). Valid values are 0 (visible) or 1 (hidden). // -- // Requires: reservedslots.smx // Default: 0 sm_hide_slots 0 |