Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
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Quellcode |
1 2 |
;addons/goremod/bin/goremod_mm_i486.so addons/sourcemod/bin/sourcemod_mm |
Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
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Quellcode |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 |
"GameInfo"
{
game "Counter-Strike Source"
title "COUNTER-STRIKE'"
title2 "source"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
FileSystem
{
SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
GameBin |gameinfo_path|addons/metamod/bin
Game |gameinfo_path|.
Game cstrike
Game hl2
}
}
}
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Quellcode |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 |
"GameInfo"
{
game "Half-Life 2 DM"
title "HALF+LIFE'"
title2 "deathmatch"
type multiplayer_only
nomodels 0
nohimodel 1
nocrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
FileSystem
{
SteamAppId 320 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\half-life 2.
//
SearchPaths
{
GameBin |gameinfo_path|addons/metamod/bin
Game |gameinfo_path|.
Game hl2mp
Game hl2
}
}
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Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Zitat von »"[JMC«
Pitbull"]Hi
Hmm, komisch. dann funzt das bei mir aber nicht. Gehe davon aus das wenn man in der Console "admin" eingibt dann ein Menü erscheinen sollte? Auch votemap geht nicht....