Benutzerinformationen überspringen
Meister
Wohnort: Schwelm
Beruf: Immobilien-Verwalter / Serveradministrator
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Meister
Wohnort: Schwelm
Beruf: Immobilien-Verwalter / Serveradministrator
Rootserver vorhanden: Nein
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »templetonpeck« (18. November 2011, 15:05)
Benutzerinformationen überspringen
Meister
Wohnort: Schwelm
Beruf: Immobilien-Verwalter / Serveradministrator
Rootserver vorhanden: Nein
Quellcode |
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whitelist { // // By default, when in pure server mode, most content file types are only allowed to come from Steam. // models\... from_steam sound\... allow_from_disk materials\sprites\logo\... allow_from_disk materials\brick\... from_steam materials\concrete\... from_steam materials\de_dust\... from_steam materials\metal\... from_steam materials\models\... from_steam materials\stone\... from_steam materials\wood\... from_steam materials\glass\... from_steam materials\overlays\... from_steam materials\props\... from_steam materials\particle\... from_steam materials\skybox\... from_steam materials\vgui\... from_steam materials\ground\... from_steam materials\hud\... from_steam materials\cs_assault\... from_steam materials\cs_italy\... from_steam materials\de_aztec\... from_steam materials\de_nuke\... from_steam materials\de_piranesi\... from_steam materials\de_prodigy\... from_steam materials\de_tides\... from_steam materials\de_train\... from_steam materials\composite\... from_steam materials\decals\... from_steam materials\dev\... from_steam materials\effects\... from_steam materials\halflife\... from_steam materials\lights\... from_steam materials\liquids\... from_steam materials\nature\... from_steam materials\tile\... from_steam materials\tools\... from_steam } |
Benutzerinformationen überspringen
Meister
Wohnort: Schwelm
Beruf: Immobilien-Verwalter / Serveradministrator
Rootserver vorhanden: Nein
es werden nur die custom files freigegeben bei sv_pure 1 die man via whitelist freigibt, ansonsten werden alle anderen files als standart files genommen!
Quellcode |
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whitelist { // // 3 modifiers are allowed on file specifications: // // from_steam - only check the Steam cache for the file (ignore anything on disk) // allow_from_disk - allow the file to come from disk // check_crc - used with allow_from_disk - server does CRC checks on the client's file to make sure it matches // // The default modifier on all files is allow_from_disk. Thus, all files can come from disk and don't need CRC checks unless // allow_from_disk can be set at the same time as check_crc. Use the + character in between them to signify this: allow_from_disk+check_crc. // // Three types of file specifications: // // 1. directory\*.* - refers to all files under the directory // 2. directory\... - refers to all files under the directory and all directories under that (recursively) // 3. directory\filename - refers to a single file // // By default, when in pure server mode, most content file types are only allowed to come from Steam. // // materials\... from_steam materials\customs\... allow_from_disk materials\killmessages\... allow_from_disk materials\models\parachute\... allow_from_disk // models\... from_steam models\parachute\... allow_from_disk // sound\... from_steam sound\fvox\... allow_from_disk sound\quake\... allow_from_disk // // Allow custom player models. Don't do CRC checks on them because the clients may all // have different custom models and the server won't have them all. // models\player\... from_steam // allow_from_disk materials\models\player\... from_steam // allow_from_disk // // Allow custom spray decals. // materials\temp\... allow_from_disk materials\vgui\logos\... allow_from_disk materials\vgui\logos\ui\... allow_from_disk // // Allow replay browser thumbnails. // materials\vgui\replay\thumbnails\... allow_from_disk // // (Uncomment and edit these for mods). // Allow mod resources to come from disk. // // materials\mymod\... allow_from_disk+check_crc // models\mymod\... allow_from_disk+check_crc // sound\mymod\... allow_from_disk+check_crc } |
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Canc3lL0g0ut« (22. November 2011, 10:55)