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// This file was auto-generated by SourceMod (v1.4.2-dev) // ConVars for plugin "mapchooser.smx" // Specifies how many more frags are allowed when map is extended. // - // Default: "10" // Minimum: "5.000000" sm_extendmap_fragstep "10" // Specifies how many more rounds each extension makes // - // Default: "5" // Minimum: "1.000000" sm_extendmap_roundstep "5" // Specifies how much many more minutes each extension makes // - // Default: "15" // Minimum: "5.000000" sm_extendmap_timestep "15" // Specifies if a 'Don't Change' option should be added to early votes // - // Default: "1" // Minimum: "0.000000" sm_mapvote_dontchange "1" // Specifies if MapChooser should run an end of map vote // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_mapvote_endvote "1" // Specifies how many past maps to exclude from the vote. // - // Default: "5" // Minimum: "0.000000" sm_mapvote_exclude "1" // Number of extensions allowed each map. // - // Default: "0" // Minimum: "0.000000" sm_mapvote_extend "2" // Specifies how many maps to include in the vote. // - // Default: "5" // Minimum: "2.000000" // Maximum: "6.000000" sm_mapvote_include "6" // Specifies whether or not MapChooser should pick a map if no votes are received. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_mapvote_novote "1" // Specifies when to start the vote based on time remaining. // - // Default: "3.0" // Minimum: "1.000000" sm_mapvote_start "3.0" // Specifies when to start the vote base on frags remaining. // - // Default: "5.0" // Minimum: "1.000000" sm_mapvote_startfrags "5.0" // Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time // - // Default: "2.0" // Minimum: "0.000000" sm_mapvote_startround "0.0" // Specifies how long the mapvote should be available for. // - // Default: "20" // Minimum: "5.000000" sm_mapvote_voteduration "20" |
Dieser Beitrag wurde bereits 6 mal editiert, zuletzt von »MadMakz« (21. Januar 2012, 18:20)
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// Round and Game Times // // Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers! mp_enableroundwaittime 0 // Time after round win until round restarts mp_bonusroundtime 0 // If non-zero, the current round will restart in the specified number of seconds mp_restartround 0 //Enable sudden death mp_stalemate_enable 0 // Timelimit (in seconds) of the stalemate round. mp_stalemate_timelimit 0 // game time per map in minutes mp_timelimit 45 |
Man sieht die Zeit auch runterlaufen, ..., die Zeit bleibt einfach bei 0 stehen. ..
ergo auch kein game_end.mapchoosers abhängigkeiten sind mp_timelimit und das game_end event. mp_timelimit 0 == kein game_end, kein game_end event = kein mapwechsel. alternativ zu mp_timelimit wird noch auf mp_fraglimit geschaut falls nicht null.
auserdem: wenn eine map kein round_end triggert wirt auch ein gesetztes mp_timelimit nicht getriggert.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »MadMakz« (21. Januar 2012, 18:49)
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L 01/21/2012 - 18:48:39: SourceMod error session started L 01/21/2012 - 18:48:39: Info (map "trade_clickshome_v2") (file "errors_20120121.log") L 01/21/2012 - 18:48:39: [SM] Native "KillTimer" reported: Invalid timer handle 3c700cd (error 3) L 01/21/2012 - 18:48:39: [SM] Displaying call stack trace for plugin "sm_forcetimelimit.smx": L 01/21/2012 - 18:48:39: [SM] [0] Line 111, /home/groups/alliedmodders/forums/files/2/4/5/7/3/84963.attach::TimeLimitChanged() L 01/21/2012 - 19:18:49: Error log file session closed. L 01/21/2012 - 20:18:04: SourceMod error session started L 01/21/2012 - 20:18:04: Info (map "trade_abstract") (file "errors_20120121.log") L 01/21/2012 - 20:18:04: [SM] Native "KillTimer" reported: Invalid timer handle c3500ed (error 1) L 01/21/2012 - 20:18:04: [SM] Displaying call stack trace for plugin "sm_forcetimelimit.smx": L 01/21/2012 - 20:18:04: [SM] [0] Line 99, /home/groups/alliedmodders/forums/files/2/4/5/7/3/84963.attach::TimeLimitChanged() L 01/21/2012 - 20:19:15: Error log file session closed. |