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CRYHACK

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  • »CRYHACK« ist der Autor dieses Themas

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1

Freitag, 8. August 2014, 11:17

Custom Votes Redux [TF2]

Hallo,

Zuerst es handelt sich um folgendes Plugin .
Problem liegt eig. nur darin das bei voller Voteanzahl die Action nicht ausgeführt wird. Heißt der Spieler wird nicht gekickt, gebannt etc.

Habe mir die CFG natürlich auf meine Bedürfnisse ansgepasst.

Spoiler Spoiler

Quellcode

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// Custom Votes Redux
// By: ReFlexPoison
//
// Thank you for downloading Custom Votes Redux. If you like my work and want to help out send me a donation. https://forums.alliedmods.net/member.php?u=149090
//
// For full plugin documentation, go to: https://forums.alliedmods.net/showthread.php?p=2097623
//
// How to edit this file: (Not all values will effect every type of vote. Ex: "currentmap" won't change anything in "players" type votes)
//
// "Custom Votes"                                        <--    Leave this alone
// {                                                    <--    Add all votes after first bracket (Leave this alone)
//         "Say something funny!"                            <--    Name of vote
//         {
//             "type"                    "list"                <--    Type of vote (Valid types: players, map, list, simple)
//                                                            players - Populates the vote with a list of the online players
//                                                            map - Populates the vote with a list of maps from a specific map list
//                                                            list - Populates the vote with a custom list of choices
//                                                            simple - Doesn't populate the vote with anything
//
//            "vote"                    "1"                    <-- Determine if a vote is called to determine the result of the selection, or if each selection is chosen  manually by the players
//            "cvar"                    "sm_cvar"            <-- Control variable being changed
//
//            "options"                                    <-- These are your list options
//            {
//                "lol"        "LOL"                        <-- Option name: lol | Option result: LOL
//                "rofl"        "ROFL"                        <-- Option name: rofl | Option result: ROFL
//            }
//
//            "override"                "sm_lol"            <--    Admin override (Use this with admin_overrides.cfg to prohibit access from specific players)
//            "immunity"                "0"                    <--    Admins with equal or higher immunity are removed from the vote
//
//            "delay"                    "60"                <-- Delay in seconds before players can cast a selecting after the map has changed
//            "cooldown"                "5"                    <-- Delay in seconds before players can vote again after casting a selection
//            "team"                    "0"                    <-- Restricts players to only casting selections on team members
//            "bots"                    "0"                    <-- Allows/disallows casting selections on bots
//            "ratio"                    "0.6"                <-- Ratio of players required to cast a selection
//            "multiple"                "0"                    <-- Allow/disallow players from casting a selection on more than one option
//            "minimum"                "4"                    <-- Minimum votes required for the vote to pass (Overrides ratio)
//            "maxcalls"                "3"                                <-- Maximum times a player can cast a selection (0 = No Limit)
//            "maxpasses"                "3"                                <-- Maximum amount of times the vote can be passed
//            "command"                "sm_csay {OPTION_RESULT}"        <-- Command(s) ran when a vote is passed
//
//            "start_notify"            "Started vote.                    <-- Printed to everyone's chat when a player starts a vote
//            "call_notify"            "Voted for {OPTION_NAME}.        <-- Printed to everyone's chat when a player casts a selection
//            "pass_notify"            "Vote passed!"                    <-- Printed to everyone's chat when the vote passes
//            "fail_notify"            "Vote failed!"                    <-- Printed to everyone's chat when the vote fails to pass
//
//            "maplist"                "default"            <-- List of maps to populate the selection list (See maplist.cfg)
//            "currentmap"            "0"                    <-- Allows/disallows casting selections on the current map
//            "recentmaps"            "3"                    <-- How many recent maps will be removed from the vote selections
//
//            "chattrigger"            "vote"                <-- Chat trigger to open the vote selections (Do not include ! or / in the trigger)
//        }                                                <--    Leave this alone
//    }                                                    <--    Leave this alone
//
// Formatting:
//
// Place these in command, call_notify, pass_notify to your liking
// {VOTE_AMOUNT} - Amount of votes called for that item
// {VOTE_REQUIRED} - Required vote calls for that vote to pass
//
// {VOTER_INDEX} - Voter client index
// {VOTER_ID} - Voter user id
// {VOTER_STEAMID} - Voter steam id
// {VOTER_NAME} - Voter name
//
// {TARGET_INDEX} - Target client index
// {TARGET_ID} - Target user id
// {TARGET_STEAMID} - Target steam id
// {TARGET_NAME} - Target name
//
// {MAP_NAME} - Map name
// {CURRENT_MAP_NAME} - Current map name
//
// {OPTION_NAME} - Option name
// {OPTION_RESULT} - Option result
//
// {On|Off}    - Control variable is On or Off
// {on|off}    - Control variable is on or off
//
// {Yes|No}    - Voter selected Yes or No
// {yes|no}    - Voter selected yes or no
//
// Formatting Examples:
//
// "call_notify"    "{olive}[SM] {VOTER_NAME}{default} voted to kick {green}{TARGET_NAME}{default}."
// "command"        "kickid {TARGET_ID};sm_csay Kicked {TARGET_NAME}"
//

"Custom Votes"
{
    "Ban player"
    {
        "type"            "players"
        "vote"            "0"
        "immunity"        "10"
        "minimum"        "6"
        "ratio"            "0.8"
        "cooldown"        "30"
        "command"        "sm_ban {TARGET_ID} 120"
        "call_notify"    "{olive}{VOTER_NAME}{default} started a vote to ban {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) [{olive}{VOTE_AMOUNT}{default}/{olive}{VOTE_REQUIRED}{default}] votes."
        "pass_notify"    "{default}Vote passed. {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) banned from server."
        "chattrigger"    "voteban"
    }
    "Kick player"
    {
        "type"            "players"
        "vote"            "0"
        "immunity"        "10"
        "minimum"        "4"
        "ratio"            "0.65"
        "cooldown"        "30"
        "command"        "sm_kick {TARGET_NAME}"
        "call_notify"    "{olive}{VOTER_NAME}{default} started a vote to kick {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) [{olive}{VOTE_AMOUNT}{default}/{olive}{VOTE_REQUIRED}{default}] votes."
        "pass_notify"    "{default}Vote passed. {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) kicked from server."
        "chattrigger"    "votekick"
    }
    "Mute player"
    {
        "type"            "players"
        "vote"            "0"
        "immunity"        "10"
        "minimum"        "4"
        "ratio"            "0.5"
        "cooldown"        "30"
        "command"        "sm_silence {TARGET_ID}"
        "call_notify"    "{olive}{VOTER_NAME}{default} started a vote to mute {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) [{olive}{VOTE_AMOUNT}{default}/{olive}{VOTE_REQUIRED}{default}] votes."
        "pass_notify"    "{default}Vote passed. {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) has been muted."
        "chattrigger"    "votemute"
    }
    "Slay player"
    {
        "type"            "players"
        "vote"            "0"
        "immunity"        "10"
        "minimum"        "4"
        "ratio"            "0.5"
        "cooldown"        "30"
        "command"        "sm_slay {TARGET_ID}"
        "call_notify"    "{olive}{VOTER_NAME}{default} started a vote to slay {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) [{olive}{VOTE_AMOUNT}{default}/{olive}{VOTE_REQUIRED}{default}] votes."
        "pass_notify"    "{default}Vote passed. {olive}{TARGET_NAME}{default} ({olive}{TARGET_STEAMID}{default}) has been slayed."
        "chattrigger"    "voteslay"
    }
}

Nutze ich die default Config vom Plugin ist das Problem sobald ein Spieler votekick, voteban etc. ausführt einen Spieler auswählt, startet ein Vote indem alle anderen mit Yes / No abstimmen müssen. Dort wird natürlich zu 90% Yes gevotet.

Hier einmal die default CFG

Spoiler Spoiler

Quellcode

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// Custom Votes Redux
// By: ReFlexPoison
//
// Thank you for downloading Custom Votes Redux. If you like my work and want to help out send me a donation. https://forums.alliedmods.net/member.php?u=149090
//
// For full plugin documentation, go to: https://forums.alliedmods.net/showthread.php?p=2097623
//
// How to edit this file: (Not all values will effect every type of vote. Ex: "currentmap" won't change anything in "players" type votes)
//
// "Custom Votes"										<--	Leave this alone
// {													<--	Add all votes after first bracket (Leave this alone)
// 		"Say something funny!"							<--	Name of vote
// 		{
// 			"type"					"list"				<--	Type of vote (Valid types: players, map, list, simple)
//															players - Populates the vote with a list of the online players
//															map - Populates the vote with a list of maps from a specific map list
//															list - Populates the vote with a custom list of choices
//															simple - Doesn't populate the vote with anything
//
//			"vote"					"1"					<-- Determine if a vote is called to determine the result of the selection, or if each selection is chosen  manually by the players
//			"cvar"					"sm_cvar"			<-- Control variable being changed
//
//			"options"									<-- These are your list options
//			{
//				"lol"		"LOL"						<-- Option name: lol | Option result: LOL
//				"rofl"		"ROFL"						<-- Option name: rofl | Option result: ROFL
//			}
//
//			"override"				"sm_lol"			<--	Admin override (Use this with admin_overrides.cfg to prohibit access from specific players)
//			"immunity"				"0"					<--	Admins with equal or higher immunity are removed from the vote
//
//			"delay"					"60"				<-- Delay in seconds before players can cast a selecting after the map has changed
//			"cooldown"				"5"					<-- Delay in seconds before players can vote again after casting a selection
//			"team"					"0"					<-- Restricts players to only casting selections on team members
//			"bots"					"0"					<-- Allows/disallows casting selections on bots
//			"ratio"					"0.6"				<-- Ratio of players required to cast a selection
//			"multiple"				"0"					<-- Allow/disallow players from casting a selection on more than one option
//			"minimum"				"4"					<-- Minimum votes required for the vote to pass (Overrides ratio)
//			"maxcalls"				"3"								<-- Maximum times a player can cast a selection (0 = No Limit)
//			"maxpasses"				"3"								<-- Maximum amount of times the vote can be passed
//			"command"				"sm_csay {OPTION_RESULT}"		<-- Command(s) ran when a vote is passed
//
//			"start_notify"			"Started vote.					<-- Printed to everyone's chat when a player starts a vote
//			"call_notify"			"Voted for {OPTION_NAME}.		<-- Printed to everyone's chat when a player casts a selection
//			"pass_notify"			"Vote passed!"					<-- Printed to everyone's chat when the vote passes
//			"fail_notify"			"Vote failed!"					<-- Printed to everyone's chat when the vote fails to pass
//
//			"maplist"				"default"			<-- List of maps to populate the selection list (See maplist.cfg)
//			"currentmap"			"0"					<-- Allows/disallows casting selections on the current map
//			"recentmaps"			"3"					<-- How many recent maps will be removed from the vote selections
//
//			"chattrigger"			"vote"				<-- Chat trigger to open the vote selections (Do not include ! or / in the trigger)
//		}												<--	Leave this alone
//	}													<--	Leave this alone
//
// Formatting:
//
// Place these in command, call_notify, pass_notify to your liking
// {VOTE_AMOUNT} - Amount of votes called for that item
// {VOTE_REQUIRED} - Required vote calls for that vote to pass
//
// {VOTER_INDEX} - Voter client index
// {VOTER_ID} - Voter user id
// {VOTER_STEAMID} - Voter steam id
// {VOTER_NAME} - Voter name
//
// {TARGET_INDEX} - Target client index
// {TARGET_ID} - Target user id
// {TARGET_STEAMID} - Target steam id
// {TARGET_NAME} - Target name
//
// {MAP_NAME} - Map name
// {CURRENT_MAP_NAME} - Current map name
//
// {OPTION_NAME} - Option name
// {OPTION_RESULT} - Option result
//
// {On|Off}	- Control variable is On or Off
// {on|off}	- Control variable is on or off
//
// {Yes|No}	- Voter selected Yes or No
// {yes|no}	- Voter selected yes or no
//
// Formatting Examples:
//
// "call_notify"	"{olive}[SM] {VOTER_NAME}{default} voted to kick {green}{TARGET_NAME}{default}."
// "command"		"kickid {TARGET_ID};sm_csay Kicked {TARGET_NAME}"
//

"Custom Votes"
{
	"Set map time"
	{
		"type"			"list"
		"vote"			"1"
		"ratio"			"0.6"
		"minimum"		"0"
		"command"		"mp_timelimit {OPTION_RESULT}"
		"options"
		{
			"15 minutes"		"15"
			"30 minutes"		"30"
			"45 minutes"		"45"
			"60 minutes"		"60"
		}
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to set the map time to {OPTION_NAME}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"votemaptime"
	}
	"Turn all talk {on|off}"
	{
		"type"			"simple"
		"vote"			"1"
		"ratio"			"0.6"
		"minimum"		"4"
		"command"		"sv_alltalk {on|off}"
		"cvar"			"sv_alltalk"
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to turn all-talk {on|off}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"votealltalk"
	}
	"Change the map"
	{
		"type"			"map"
		"vote"			"1"
		"ratio"			"0.5"
		"minimum"		"4"
		"command"		"sm_map {MAP_NAME}"
		"maplist"		"default"
		"recentmaps"	"3"
		"currentmap"	"0"
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to change the map to {MAP_NAME}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"votemap"
	}
	"Kick player"
	{
		"type"			"players"
		"vote"			"1"
		"minimum"		"4"
		"ratio"			"0.6"
		"command"		"sm_kick {TARGET_NAME}"
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to kick {TARGET_NAME}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"votekick"
	}
	"Ban player"
	{
		"type"			"players"
		"vote"			"1"
		"minimum"		"4"
		"ratio"			"0.8"
		"command"		"sm_ban {TARGET_ID}"
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to ban {TARGET_NAME}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"voteban"
	}
	"Mute player"
	{
		"type"			"players"
		"vote"			"1"
		"minimum"		"4"
		"ratio"			"0.6"
		"command"		"sm_silence {TARGET_ID}"
		"start_notify"	"[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to mute {TARGET_NAME}."
		"call_notify"	"[SM] Vote cast for {yes|no}."
		"pass_notify"	"[SM] Vote passed."
		"fail_notify"	"[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
		"chattrigger"	"votemute"
	}
}

Würde spontan wer eine Lösung für das Problem kennen, habe mich im SM Forum schon doof gesucht. Leider ohne Erfolg.

Danke :lovu:

2

Mittwoch, 13. August 2014, 15:21

Hab mir das mal bisschen angeschaut Also so wie ich das sehe hast du vieles in der config hinzugefügt und zwar falsch dieses plugin ist wie beim plugin bei css

für voteban, kick, mute etc. gedacht da by Type players stehen muss und du hast simple drin etc. sind die fehler in der Config benutze da nur die Standard sachen



"Kick player"
{
"type" "players"
"vote" "1"
"minimum" "4"
"ratio" "0.6"
"command" "sm_kick {TARGET_NAME}"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to kick {TARGET_NAME}."
"call_notify" "[SM] Vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "votekick"
}
"Ban player"
{
"type" "players"
"vote" "1"
"minimum" "4"
"ratio" "0.8"
"command" "sm_ban {TARGET_ID}"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to ban {TARGET_NAME}."
"call_notify" "[SM] Vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "voteban"
}
"Mute player"
{
"type" "players"
"vote" "1"
"minimum" "4"
"ratio" "0.6"
"command" "sm_silence {TARGET_ID}"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to mute {TARGET_NAME}."
"call_notify" "[SM] Vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "votemute"
}
}"


Für weitere Fragen stehe ich dir gerne zu Verfügung

Peace
Wir Sind die BLACKBIRDS die mit nem Vogel


Homepage: Blackbirds Homepage


Steam Community: BLACKBIRDS Community


TEAMSPEAK: bb-clan.ts3dns.com




CRYHACK

Profi

  • »CRYHACK« ist der Autor dieses Themas

Beiträge: 580

Wohnort: Zuhause

Rootserver vorhanden: Nein

  • Nachricht senden

3

Mittwoch, 13. August 2014, 16:10

Wo habe ich bitte simple in meiner config stehen? Außerdem was willst du mir mit dem Text sagen wurde dieser mit 3 Promille verfasst? Verstehe eigentlich Null Komma Null was du mit damit sagen willst.

4

Mittwoch, 13. August 2014, 20:43

Ich will damit sagen das der Zusatz den du rein geschrieben hast nicht funktioniert!

Benutzte die vorgegebene config Datei Das will ich dir damit sagen!


p.s Simple hast du in der Config drin stehen bei "type" "simple"
Wir Sind die BLACKBIRDS die mit nem Vogel


Homepage: Blackbirds Homepage


Steam Community: BLACKBIRDS Community


TEAMSPEAK: bb-clan.ts3dns.com




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