Sie sind nicht angemeldet.

Lieber Besucher, herzlich willkommen bei: sourceserver.info. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.

1

Montag, 26. Oktober 2015, 00:06

Say Sounds (including Hybrid Edition) (4.0.8)

Hallo Community,

gerade Teste ich auf unseren Test-Server das Say Sounds-Plugin (including Hybrid Edition) (4.0.8)

Die sm_saysounds.cfg einzurichten war ja kein Problem..

Aber ich durchblick einfach nicht saysounds.cfg (cstrike/addons/sourcemod/configs)

Zitat

// ##################################################################################################
// ############################## Saysounds example config ##########################################
// ##################################################################################################
// # Soundfiles have to be placed relative to your game/mod "sound" folder. #
// # Example: cstrike/sound/mysound.mp3 or dod/sound/myfolder/mysound.mp3 #
// # "file" "mysound.mp3" or "file" "myfolder/mysound.mp3" #
// # If you run a pure server (sv_pure = 1) you should create an extra folder for your sounds #
// # so you don't have to whitelist your whole "sound" folder. #
// # Whitelisting is done in the "pure_server_whitelist.txt" file located in the "hl2" folder. #
// # Example: sound\myfolder\... allow_from_disk #
// # Don't forget to change the map after you've added something to your pure_server_whitelist.txt #
// # For more infos on pure servers visit http://developer.valvesoftware.com/wiki/Pure_Servers #
// ##################################################################################################

"Sound Combinations"
{
// #### Join/Exit Sounds ####
"JoinSound" // Sound to play when a player Joins the server
{
"file" "misc/welcome.wav"
"admin" "0"
"text" "blablabla" // Message to display if a client joins the server
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 1)
"volume" "0.5" // Specify volume for this specific sound
}
"ExitSound"
{
"file" "misc/welcome.wav"
"admin" "0"
"etext" "blablabla" // Message to display if a client leaves the server
"single" "1" // 1 to play sound to single client only, 0 to play to all (default is 0)
"volume" "0.5" // Specify volume for this specific sound
}
"STEAM_0:x:xxxxxx" // trigger for specific STEAM ID
{
"file" "misc/myhouse.mp3" // name of sound to play when joining
"exit" "misc/goodbye.mp3" // name of sound to play when leaving
"text" "blablabla" // Message to display if this client joins the server
"etext" "blablabla" // Message to display if this client leaves the server
"admin" "0"
"volume" "0.5" // Specify volume for this specific sound
}
// #### Say Sounds ####
"doh" // Minimum configuration for sounds
{
"file" "misc/doh.wav" // This will set all other options to default values
}
"wazza" // Word trigger
{
"file" "misc/wazza.wav" //"file" is always there, next is the filepath (always starts with "sound/")
"admin" "1" // 1 is admin only, 0 is anyone (defaults is 0)
"delay" "5" // will delay the sound by 5 seconds (max delay 60 seconds)
"adult" "1" // will announce the sound as ADULT SOUND, hide it from the sounds menu, block the chat output (defaults is 0)
"text" "blablabla" // Message to display for this sound
"download" "1" // 1 to download the sounds, 0 to not download (default is 1)
"flags" "ao" // only clients with either the "a" or the "o" flag will be able to play that sound
}
"lol" // Word trigger to randomly select 1 of multiple sounds
{
"file" "misc/lol1.wav" // name of the 1st option, can also be "file1"
"file2" "misc/lol2.wav" // name of the 2nd option
"file3" "misc/lol3.wav"
"file4" "misc/lol4.wav"
"count" "4" // number of sounds (default is 1)
"volume" "0.5" // Specify volume for this specific sound
}
// #### KARAOKE ####
"somesong" // Word trigger for Karaoke
{
"file" "misc/somesong.wav"
"karaoke" "somesong.cfg" // name of config file for karaoke lyrics
}
// ####FernFerret####
// ####Action Sounds####
// New Section showing how to use Action Sounds Extention
// New Parameters:
// - actiononly If this variable is set to 1, the sound cannot be
// played by a menu or a client typing
// - action If the action filled in here is performed, the sound will play
// - param The best way to think of param is "Play Sound if [ACTION] with [PARAM]"
// * Some examples are Flag events**, or weapons***
// - prob The probability of a sound playing, if you want a sound to play 20% of the time
// * the fill in prob as ".2" or the percentage divided by 100
// - playto Play kill events to clients/teams
// * attacker - plays the sound to the attacker
// * victim - plays the sound to the victim
// * both - plays the sound to the attacker and the victim
// * ateam - plays the sound to the attacker team
// * vteam - plays the sound to the victim team
// - Some examples:
//
"rocket" //This example plays a random sound to the victim if he gets killed with a TF2 rocket launcher.
{
"file" "saysound/rocket1.mp3"
"file2" "saysound/rocket2.mp3"
"file3" "saysound/rocket3.mp3"
"count" "3"
"admin" "1"
"actiononly" "1"
"action" "kill"
"param" "tf_projectile_rocket"
"playto" "victim"
}
"invincible"
{
"file" "admin_plugin/invincible.wav"
"admin" "1"
"actiononly" "1"
"action" "uber"
// Note: If the action is uber, you do not need param
// Prob is assumed 1 or 100% if nothing is provied
}
"lightmyfire"
{
"file" "admin_plugin/lmf.wav"
"admin" "1"
"actiononly" "1"
"action" "kill"
"param" "flamethrower"
"prob" ".05"
}
}



auch böld finde ich das die "Standard-Sounds" nicht mir geliefert werden.. Habt ihr eine gute Quelle für nette Say Sounds?

lg & danke


Quelle:
https://forums.alliedmods.net/showthread.php?p=729788

2

Mittwoch, 4. November 2015, 00:15

push

oder kenn jem. ein anderes Say Sound plugin für Sourcemod ?

fluxX

Super Moderator

Beiträge: 1 056

Wohnort: Österreich

Beruf: IT Systemadministrator

Rootserver vorhanden: Ja

  • Nachricht senden

3

Mittwoch, 4. November 2015, 08:42

Hi,

was gibt es in der Config nicht zu verstehen? Es ist eh alles gut beschrieben wie was gemacht wird.

Greetz

Ähnliche Themen