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L 08/20/2013 - 17:13:59: "Infected Wolf<159><BOT><Unassigned>" joined team "CT" L 08/20/2013 - 17:13:59: "Infected Wolf<159><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Zed<160><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Zed<160><BOT><Unassigned>" joined team "TERRORIST" L 08/20/2013 - 17:13:59: "Infected Zed<160><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Arnold<158><BOT><CT>" joined team "TERRORIST" L 08/20/2013 - 17:13:59: "Infected Wolf<159><BOT><CT>" joined team "TERRORIST" L 08/20/2013 - 17:13:59: "Infected Quade<161><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Quade<161><BOT><Unassigned>" joined team "CT" L 08/20/2013 - 17:13:59: "Infected Quade<161><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Kurt<162><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Kurt<162><BOT><Unassigned>" joined team "CT" L 08/20/2013 - 17:13:59: "Infected Kurt<162><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Zach<163><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Zach<163><BOT><Unassigned>" joined team "CT" L 08/20/2013 - 17:13:59: "Infected Zach<163><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Shark<164><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Shark<164><BOT><Unassigned>" joined team "CT" L 08/20/2013 - 17:13:59: "Infected Shark<164><BOT><>" entered the game L 08/20/2013 - 17:13:59: "Infected Minh<165><BOT><>" connected, address "none" L 08/20/2013 - 17:13:59: "Infected Minh<165><BOT><Unassigned>" joined team "TERRORIST" |
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L 08/20/2013 - 17:14:06: Team "TERRORIST" triggered "Terrorists_Win" (CT "0") (T "0") L 08/20/2013 - 17:14:06: Team "CT" scored "0" with "0" players L 08/20/2013 - 17:14:06: Team "TERRORIST" scored "0" with "15" players L 08/20/2013 - 17:14:06: World triggered "Round_End" L 08/20/2013 - 17:14:11: World triggered "Round_Start" |
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(damage_armor "1") (health "79") (armor "96") (hitgroup "generic") L 08/20/2013 - 17:15:38: "Infected Steel<167><BOT><TERRORIST>" attacked "Denden ♥<156><STEAM_0:1:46556998><CT>" with "knife" (damage "17") (damage_armor "1") (health "62") (armor "94") (hitgroup "generic") L 08/20/2013 - 17:15:39: "Infected Quade<161><BOT><TERRORIST>" attacked "Denden ♥<156><STEAM_0:1:46556998><CT>" with "knife" (damage "17") (damage_armor "1") (health "45") (armor "92") (hitgroup "generic") L 08/20/2013 - 17:15:39: "Infected Steel<167><BOT><TERRORIST>" attacked "Denden ♥<156><STEAM_0:1:46556998><CT>" with "knife" (damage "55") |
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sv_logecho 0 mp_logdetail 0 |
Dieses Sachen werden im Sourcemod-logs Ordner gespeichert und nicht in den normalen Serverlogs.Ich dachte da eher an nur solche Logs, die interessant sind, wie z.B. wenn Admins was machen, kicken, slappen etc.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »fluxX« (22. August 2013, 11:32)
Benutzerinformationen überspringen
Super Moderator
Wohnort: Mönchengladbach
Beruf: Brückenkranführer / Staplerfahrer
Rootserver vorhanden: Nein
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"mp_logdetail" = "0" min. 0.000000 max. 3.000000 - Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both) "log_verbose_enable" = "0" - Set to 1 to enable verbose server log on the server. "log_verbose_interval" = "3.0" - Determines the interval (in seconds) for the verbose server log. "sv_rcon_log" = "1" - Enable/disable rcon logging. "sv_logsdir" = "logs" - Folder in the game directory where server logs will be stored. "sv_logfile" = "1" - Log server information in the log file. "sv_logflush" = "0" - Flush the log file to disk on each write (slow). "sv_logecho" = "1" - Echo log information to the console. "sv_log_onefile" = "1" ( def. "0" ) - Log server information to only one file. "sv_logbans" = "1" ( def. "0" ) - Log server bans in the server logs. "sv_logsecret" = "0" - If set then include this secret when doing UDP logging (will use 0x53 as packet type, not usual 0x52) "log" - Enables logging to file, console, and udp < on | off >. "sv_logblocks" = "0" - If true when log when a query is blocked (can cause very large log files) "sv_lowedict_action" = "0" min. 0.000000 max. 4.000000 - 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle. |