Hey Dudes, ich habe den Serve rheute so geupdatet:
./steamcmd/steamcmd.sh +@ShutdownOnFailedCommand 1 +login anonymous +force_install_dir .. +app_update 232330 validate +quit
Seitdem kommt:
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The programs included with the Debian GNU/Linux system are free software;
the exact distribution terms for each program are described in the
individual files in /usr/share/doc/*/copyright.
Debian GNU/Linux comes with ABSOLUTELY NO WARRANTY, to the extent
permitted by applicable law.
Last login: Wed Sep 18 20:27:21 2013 from XXXXX
cssA@v22013041602111548:~$ ./css.sh console
[detached from 22879.css1]
cssA@v22013041602111548:~$ ./css.sh restart
Sop css1 ...done
Start css1
cssA@v22013041602111548:~$ ./css.sh console
L 09/18/2013 - 20:51:18: [SM] Plugin encountered error 25: Call was aborted
L 09/18/2013 - 20:51:18: [SM] Native "SetFailState" reported: Mapcycle Not Found
L 09/18/2013 - 20:51:18: [SM] Displaying call stack trace for plugin "nextmap.smx":
L 09/18/2013 - 20:51:18: [SM] [0] Line 138, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::FindAndSetNextMap()
L 09/18/2013 - 20:51:18: [SM] [1] Line 108, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::OnConfigsExecuted()
L 09/18/2013 - 20:51:18: "<*â£BiBoâ£*-Dummy> Tyler<3><BOT><>" connected, address "none"
L 09/18/2013 - 20:51:18: "<*â£BiBoâ£*-Dummy> Tyler<3><BOT><Unassigned>" joined team "TERRORIST"
L 09/18/2013 - 20:51:18: World triggered "Game_Commencing"
L 09/18/2013 - 20:51:18: "<*â£BiBoâ£*-Dummy> Tyler<3><BOT><>" entered the game
Client 2's menu was cancelled. Reason: -4
Connection to Steam servers successful.
Public IP is 37.xxx.xxx.xx.
Assigned anonymous gameserver Steam ID [A-1:1168191491(3653)].
VAC secure mode is activated.
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
[b]Wed Sep 18 20:51:21 CEST 2013: Server restart in 10 seconds[/b]
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Das auf beiden Servern so, was hab ich falsch gemacht ?
ne debug.log habe ich per winscp gesucht bzw. suchen lassen und nicht gefunden.
LG