Hallo,
habe seit heute das Problem wenn mehr als 2 Spieler spielen wollen das sofort Map Change ist und das jedes Mal.
Das Problem ist erst seit dem heutigen Update davor lief alles ganz normal wie es soll.
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"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"convars"
{
"mp_startmoney" "800"
"mp_maxmoney" "32000"
"mp_friendlyfire" "0"
"sv_reservation_grace" "5"
"mp_freezetime" "0"
"sv_allow_votes" "0"
"sv_vote_allow_spectators" "0"
"sv_full_alltalk" "1"
"sv_alltalk" "1"
"sv_deadtalk" "1"
"mp_roundtime" "5"
"motdfile" "motd_server.txt"
"mp_maxrounds" "15"
"mp_playerid" "0"
"mp_halftime" "0"
"mp_halftime_duration" "0"
"mp_warmuptime" "1"
"mp_timelimit" "30"
"spec_allow_roaming" "1"
"sv_spec_hear" "1"
"mp_match_end_restart" "1"
"bot_quota" "0"
}
"mapgroupsMP"
{
"mg_public" ""
}
"exec"
{
"exec" "server.cfg"
}
"maxplayers" "20"
}
}
}
}
"mapgroups"
{
"mg_public"
{
"name" "mg_public"
"maps"
{
"cs_italy" ""
"cs_office" ""
"de_aztec" ""
"de_dust2" ""
"de_dust" ""
"de_inferno" ""
"de_nuke" ""
"de_train" ""
}
}
}
}
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Server.cfg:
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hostname "Servername"
sv_password ""
rcon_password "***"
mp_match_end_restart 0
sv_cheats 0
sv_lan 0
tv_port "28000"
clientport "29000"
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Startparameter:
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1
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./srcds_run -game csgo -nohltv -console -usercon +game_type 0 +game_mode 1 -port 27015 +mapgroup mg_public +map de_dust2 +sv_pure 0
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Das Problem ist auch wenn Metamod und Sourcemod aus sind.