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[CS:GO] Update

1

Freitag, 12. September 2014, 05:52

Update

Moin.

Seit dem Gestrigen Update funktioniert auf meinen Jail Server kein einziges Plugin mehr
kann mir da einer vl Helfen und mir sagen was das Problem ist und wie man es beheben kann?

Sourcemode und Metamode wurden aktualisiert

Hier mal der Server Log

Spoiler Spoiler

#Using breakpad minidump system
#
#Console initialized.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#
#KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file gamemodes_server.txt
#/, #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file gamemodes_server.txt
#/, #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*/*), #
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201409120546_000.log
L 09/12/2014 - 05:46:17: Log file started (file "logs/L000_000_000_000_0_201409120546_000.log") (game "/home/s605213/counterstrike_go/csgo") (version "5784")
L 09/12/2014 - 05:46:17: server_cvar: "sv_password" "***PROTECTED***"
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Cannot alias an existing convar
Usage: host_workshop_collection
Usage: workshop_start_map
Host_MapGroup_f: No mapgroup specified
L 09/12/2014 - 05:46:17: [META] Failed to load plugin addons/sourcemod/bin/sourcemod_mm: /home/s605213/counterstrike_go/csgo/addons/sourcemod/bin/sourcemod_mm_i486.so: undefined symbol: _ZTVN10__cxxabiv117__class_type_infoE
L 09/12/2014 - 05:46:17: [META] Loaded 0 plugins.
---- Host_NewGame ----
L 09/12/2014 - 05:46:17: Log file closed
Server logging data to file logs/L046_228_202_134_27015_201409120546_000.log
L 09/12/2014 - 05:46:17: Log file started (file "logs/L046_228_202_134_27015_201409120546_000.log") (game "/home/s605213/counterstrike_go/csgo") (version "5784")
L 09/12/2014 - 05:46:17: Loading map "jb_spy_vs_spy_v1-3"
L 09/12/2014 - 05:46:17: server cvars start
L 09/12/2014 - 05:46:17: "cash_player_killed_teammate" = "-300"
L 09/12/2014 - 05:46:17: "sv_maxspeed" = "320"
L 09/12/2014 - 05:46:17: "cash_player_respawn_amount" = "0"
L 09/12/2014 - 05:46:17: "cash_team_rescued_hostage" = "0"
L 09/12/2014 - 05:46:17: "cash_team_win_by_defusing_bomb" = "3250"
L 09/12/2014 - 05:46:17: "sv_rollangle" = "0"
L 09/12/2014 - 05:46:17: "r_AirboatViewZHeight" = "0.0"
L 09/12/2014 - 05:46:17: "sv_cheats" = "0"
L 09/12/2014 - 05:46:17: "r_VehicleViewDampen" = "1"
L 09/12/2014 - 05:46:17: "metamod_version" = "1.10.3-devV"
L 09/12/2014 - 05:46:17: "mp_allowNPCs" = "1"
L 09/12/2014 - 05:46:17: "mp_tournament" = "0"
L 09/12/2014 - 05:46:17: "sv_spec_hear" = "1"
L 09/12/2014 - 05:46:17: "cash_player_interact_with_hostage" = "150"
L 09/12/2014 - 05:46:17: "mp_flashlight" = "0"
L 09/12/2014 - 05:46:17: "mp_maxrounds" = "0"
L 09/12/2014 - 05:46:17: "sv_tags" = ""
L 09/12/2014 - 05:46:17: "sv_stepsize" = "18"
L 09/12/2014 - 05:46:17: "mp_teamlist" = "hgrunt;scientist"
L 09/12/2014 - 05:46:17: "sv_alltalk" = "0"
L 09/12/2014 - 05:46:17: "mp_footsteps" = "1"
L 09/12/2014 - 05:46:17: "sv_noclipaccelerate" = "5"
L 09/12/2014 - 05:46:17: "sv_accelerate_debug_speed" = "0"
L 09/12/2014 - 05:46:17: "sv_wateraccelerate" = "10"
L 09/12/2014 - 05:46:17: "mp_autocrosshair" = "1"
L 09/12/2014 - 05:46:17: "mp_stalemate_enable" = "0"
L 09/12/2014 - 05:46:17: "cash_team_elimination_bomb_map" = "3250"
L 09/12/2014 - 05:46:17: "cash_player_get_killed" = "0"
L 09/12/2014 - 05:46:17: "mp_roundtime_defuse" = "0"
L 09/12/2014 - 05:46:17: "sv_autobuyammo" = "1"
L 09/12/2014 - 05:46:17: "sv_rollspeed" = "200"
L 09/12/2014 - 05:46:17: "sv_airaccelerate" = "12"
L 09/12/2014 - 05:46:17: "mp_teams_unbalance_limit" = "1"
L 09/12/2014 - 05:46:17: "mp_timelimit" = "5"
L 09/12/2014 - 05:46:17: "cash_team_loser_bonus" = "1400"
L 09/12/2014 - 05:46:17: "sv_deadtalk" = "0"
L 09/12/2014 - 05:46:17: "cash_player_rescued_hostage" = "1000"
L 09/12/2014 - 05:46:17: "sv_waterfriction" = "1"
L 09/12/2014 - 05:46:17: "sv_competitive_official_5v5" = "0"
L 09/12/2014 - 05:46:17: "sv_steamgroup" = ""
L 09/12/2014 - 05:46:17: "cash_player_killed_enemy_default" = "300"
L 09/12/2014 - 05:46:17: "coop" = "0"
L 09/12/2014 - 05:46:17: "mp_respawnwavetime" = "10.0"
L 09/12/2014 - 05:46:17: "nextlevel" = ""
L 09/12/2014 - 05:46:17: "sv_stopspeed" = "75"
L 09/12/2014 - 05:46:17: "sv_specaccelerate" = "5"
L 09/12/2014 - 05:46:17: "deathmatch" = "1"
L 09/12/2014 - 05:46:17: "tv_enable" = "0"
L 09/12/2014 - 05:46:17: "mp_falldamage" = "0"
L 09/12/2014 - 05:46:17: "mp_teammates_are_enemies" = "0"
L 09/12/2014 - 05:46:17: "mp_roundtime_hostage" = "0"
L 09/12/2014 - 05:46:17: "mp_freezetime" = "6"
L 09/12/2014 - 05:46:17: "sv_accelerate_use_weapon_speed" = "1"
L 09/12/2014 - 05:46:17: "sv_voiceenable" = "1"
L 09/12/2014 - 05:46:17: "sv_bounce" = "0"
L 09/12/2014 - 05:46:17: "mp_disable_respawn_times" = "0"
L 09/12/2014 - 05:46:17: "r_AirboatViewDampenFreq" = "7.0"
L 09/12/2014 - 05:46:17: "mp_weaponstay" = "0"
L 09/12/2014 - 05:46:17: "mp_hostagepenalty" = "10"
L 09/12/2014 - 05:46:17: "tv_advertise_watchable" = "0"
L 09/12/2014 - 05:46:17: "mp_friendlyfire" = "0"
L 09/12/2014 - 05:46:17: "sv_noclipspeed" = "5"
L 09/12/2014 - 05:46:17: "cash_team_hostage_interaction" = "500"
L 09/12/2014 - 05:46:17: "sv_allchat" = "1"
L 09/12/2014 - 05:46:17: "cash_team_win_by_time_running_out_bomb" = "3250"
L 09/12/2014 - 05:46:17: "mp_buy_during_immunity" = "0"
L 09/12/2014 - 05:46:17: "cash_player_killed_enemy_factor" = "1"
L 09/12/2014 - 05:46:17: "r_JeepViewDampenDamp" = "1.0"
L 09/12/2014 - 05:46:17: "mp_c4timer" = "45"
L 09/12/2014 - 05:46:17: "r_AirboatViewDampenDamp" = "1.0"
L 09/12/2014 - 05:46:17: "sv_competitive_minspec" = "1"
L 09/12/2014 - 05:46:17: "sv_max_allowed_net_graph" = "1"
L 09/12/2014 - 05:46:17: "mp_stalemate_at_timelimit" = "0"
L 09/12/2014 - 05:46:17: "sv_footsteps" = "1"
L 09/12/2014 - 05:46:17: "mp_limitteams" = "2"
L 09/12/2014 - 05:46:17: "sv_vote_issue_kick_allowed" = "1"
L 09/12/2014 - 05:46:17: "tv_relaypassword" = ""
L 09/12/2014 - 05:46:17: "mp_teamplay" = "0"
L 09/12/2014 - 05:46:17: "cash_team_terrorist_win_bomb" = "3500"
L 09/12/2014 - 05:46:17: "cash_team_elimination_hostage_map_t" = "1000"
L 09/12/2014 - 05:46:17: "r_JeepViewDampenFreq" = "7.0"
L 09/12/2014 - 05:46:17: "sv_specnoclip" = "1"
L 09/12/2014 - 05:46:17: "sv_friction" = "4.8"
L 09/12/2014 - 05:46:17: "cash_team_win_by_time_running_out_hostage" = "3250"
L 09/12/2014 - 05:46:17: "cash_player_bomb_planted" = "300"
L 09/12/2014 - 05:46:17: "mp_autoteambalance" = "1"
L 09/12/2014 - 05:46:17: "sv_contact" = ""
L 09/12/2014 - 05:46:17: "sv_vote_kick_ban_duration" = "15"
L 09/12/2014 - 05:46:17: "cash_player_bomb_defused" = "300"
L 09/12/2014 - 05:46:17: "mp_roundtime" = "5"
L 09/12/2014 - 05:46:17: "sv_kick_ban_duration" = "15"
L 09/12/2014 - 05:46:17: "cash_team_planted_bomb_but_defused" = "800"
L 09/12/2014 - 05:46:17: "cash_player_killed_hostage" = "-1000"
L 09/12/2014 - 05:46:17: "sv_vote_issue_loadbackup_allowed" = "1"
L 09/12/2014 - 05:46:17: "mp_fraglimit" = "0"
L 09/12/2014 - 05:46:17: "mp_forcerespawn" = "1"
L 09/12/2014 - 05:46:17: "decalfrequency" = "10"
L 09/12/2014 - 05:46:17: "mp_winlimit" = "0"
L 09/12/2014 - 05:46:17: "sv_accelerate" = "5.6"
L 09/12/2014 - 05:46:17: "mp_buy_anywhere" = "0"
L 09/12/2014 - 05:46:17: "sv_gravity" = "800"
L 09/12/2014 - 05:46:17: "sv_password" = "1"
L 09/12/2014 - 05:46:17: "cash_team_elimination_hostage_map_ct" = "2000"
L 09/12/2014 - 05:46:17: "cash_team_win_by_hostage_rescue" = "3500"
L 09/12/2014 - 05:46:17: "r_JeepViewZHeight" = "10.0"
L 09/12/2014 - 05:46:17: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 09/12/2014 - 05:46:17: "cash_player_damage_hostage" = "-30"
L 09/12/2014 - 05:46:17: "cash_team_hostage_alive" = "0"
L 09/12/2014 - 05:46:17: "tv_password" = ""
L 09/12/2014 - 05:46:17: "sv_specspeed" = "3"
L 09/12/2014 - 05:46:17: server cvars end
#######################################
Map jb_spy_vs_spy_v1-3 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
L 09/12/2014 - 05:46:17: Started map "jb_spy_vs_spy_v1-3" (CRC "739342116")
Host_NewGame on map jb_spy_vs_spy_v1-3
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt

KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file gamemodes_server.txt
/,
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file gamemodes_server.txt
/,
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*/*),
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 2.0
bot_autodifficulty_threshold_low - -6.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.6
sv_stopspeed - 75
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 4.8
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
L 09/12/2014 - 05:46:17: server_cvar: "sv_alltal8845-47482: Please fix your configuration! You are using port 47482 on all IP Addresses!


Mfg

Sleip

Fortgeschrittener

Beiträge: 378

Beruf: Management

Rootserver vorhanden: Ja

  • Nachricht senden

2

Freitag, 12. September 2014, 07:05

Hi,

dieses Thema wurde doch bereits hier, hier, hierund hier besprochen.

Bei dir läuft SM ebenfalls nicht, dass sagt folgende Stelle aus deinem Log aus:

Quellcode

1
2
L 09/12/2014 - 05:46:17: [META] Failed to load plugin addons/sourcemod/bin/sourcemod_mm: /home/s605213/counterstrike_go/csgo/addons/sourcemod/bin/sourcemod_mm_i486.so: undefined symbol: _ZTVN10__cxxabiv117__class_type_infoE
L 09/12/2014 - 05:46:17: [META] Loaded 0 plugins.


Das resultiert aus dem letzten CS:GO Update, dadurch hatten bis gestern Abend alle verfügbaren Linux SM Snapshots keine Funktion mehr. So wie ich gehört habe wurde es aber heute morgen mit Build 4566 gefixt und SM sollte wieder laufen.

3

Freitag, 12. September 2014, 11:23

Das resultiert aus dem letzten CS:GO Update, dadurch hatten bis gestern Abend alle verfügbaren Linux SM Snapshots keine Funktion mehr. So wie ich gehört habe wurde es aber heute morgen mit Build 4566 gefixt und SM sollte wieder laufen.

Der letzte Snapshot geht, allerdings sind gamedatas veraltet und einige (custom) Extensions gehen nicht mehr.

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