Sie sind nicht angemeldet.

1

Freitag, 25. März 2016, 16:28

CSGO Server Mapwechsel Problem

Sehr geehrte Community,

Ich habe ein Problem,

Undzwar: Ich habe einen 1vs1 Server erstellt mit den Plugins Sourcemod, Metamod und Multi1vs1

Soweit so gut.

Nun aber wenn das Match zuende ist wechselt er immer zur Map de_dust

Hier die Mapcycle.txt

Spoiler Spoiler


workshop/251133638/aim_cookie
workshop/279177142/am_aztec2
workshop/319603095/am_aztec2014
workshop/257199120/am_banana
workshop/297888593/am_basement
workshop/325325700/am_breakout
workshop/304272470/am_brickyard
workshop/297022706/am_carcrash
workshop/297241902/am_courtyard
workshop/302869851/am_crashz_dust
workshop/281630837/am_cubes
workshop/288379017/am_desert2
workshop/319467459/am_de_dust
workshop/280544066/am_dust2
workshop/319658440/am_dust2014
workshop/255301758/am_dust2_cat
workshop/279697343/am_grass2
workshop/282272741/am_gurubashi
workshop/320966333/am_harz
workshop/289465688/am_inferno_mid
workshop/349497125/am_killdepot
workshop/304597737/am_loadingdockMerryXmas
workshop/324965274/am_loot
workshop/288049374/am_market
workshop/279708083/am_must2
workshop/320033268/am_must2014
workshop/252477933/am_nuke
workshop/300114347/am_nuke_ramp
workshop/329140508/am_parkinglot
workshop/288076632/am_peekaboo
workshop/287383181/am_pillars_v3
workshop/279709564/am_plain2
workshop/322546213/am_poolparty
workshop/295101080/am_publiclir_stronghold_v1
workshop/256877071/am_ramps
workshop/317162070/am_rob_a
workshop/287672707/am_sandtunnel
workshop/305324927/am_sewage
workshop/303440740/am_skybound
workshop/279705991/am_texture2
workshop/325485518/am_texture2014
workshop/298621139/am_trainyard
workshop/287780953/am_train_ivy
workshop/252769284/am_travesty
workshop/285223331/am_twotrains_am
workshop/324093714/am_underground
workshop/292711569/am_vpp
workshop/279702034/am_warehouse2
workshop/312854302/am_warehouse3
workshop/256601025/am_water
workshop/319582042/am_water2014
workshop/297426066/ar_quickdraw
workshop/416212755/de_botanic
In der Maplist.txt steht das gleiche

Hier die gamemode_server.txt:

Spoiler Spoiler


// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"{"gameTypes"{"classic"{ "gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{


"maxplayers" "11" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.

"exec" "server_last.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



"maxplayers" "30"

"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"1vs1" ""
}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_armsrace" ""
}

"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}

"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_demolition" ""
}

"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}

"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/...icated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


"mapgroups"
{
"1vs1" // mapgroup definition
{
"name" "1vs1"
"maps"
{
"workshop/251133638/aim_cookie" ""
"workshop/279177142/am_aztec2" ""
"workshop/319603095/am_aztec2014" ""
"workshop/257199120/am_banana" ""
"workshop/297888593/am_basement" ""
"workshop/325325700/am_breakout" ""
"workshop/304272470/am_brickyard" ""
"workshop/297022706/am_carcrash" ""
"workshop/297241902/am_courtyard" ""
"workshop/302869851/am_crashz_dust" ""
"workshop/281630837/am_cubes" ""
"workshop/288379017/am_desert2" ""
"workshop/319467459/am_de_dust" ""
"workshop/280544066/am_dust2" ""
"workshop/319658440/am_dust2014" ""
"workshop/255301758/am_dust2_cat" ""
"workshop/279697343/am_grass2" ""
"workshop/282272741/am_gurubashi" ""
"workshop/320966333/am_harz" ""
"workshop/289465688/am_inferno_mid" ""
"workshop/349497125/am_killdepot" ""
"workshop/288049374/am_market" ""
"workshop/279708083/am_must2" ""
"workshop/320033268/am_must2014" ""
"workshop/252477933/am_nuke" ""
"workshop/300114347/am_nuke_ramp" ""
"workshop/329140508/am_parkinglot" ""
"workshop/288076632/am_peekaboo" ""
"workshop/287383181/am_pillars_v3" ""
"workshop/279709564/am_plain2" ""
"workshop/322546213/am_poolparty" ""
"workshop/256877071/am_ramps" ""
"workshop/317162070/am_rob_a" ""
"workshop/287672707/am_sandtunnel" ""
"workshop/305324927/am_sewage" ""
"workshop/303440740/am_skybound" ""
"workshop/279705991/am_texture2" ""
"workshop/325485518/am_texture2014" ""
"workshop/298621139/am_trainyard" ""
"workshop/287780953/am_train_ivy" ""
"workshop/252769284/am_travesty" ""
"workshop/285223331/am_twotrains_am" ""
"workshop/324093714/am_underground" ""
"workshop/292711569/am_vpp" ""
"workshop/279702034/am_warehouse2" ""
"workshop/312854302/am_warehouse3" ""
"workshop/256601025/am_water" ""
"workshop/319582042/am_water2014" ""
"workshop/297426066/ar_quickdraw" ""
"workshop/416212755/de_botanic" ""
}
}
}
}

Und hier der Server Output

Spoiler Spoiler


WARNING: No map specified! Defaulting to de_dust
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/csgo-1vs1/bin:/home/csgo-1vs1:/home/csgo-1vs1/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13530.314.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Could not find steamerrorreporter binary. Any minidumps will be uploaded in-process#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt
#GameModes_Server.txt, #(*gameTypes*), #(*mapgroups*), #(*mg_1vs1*), #(*maps*), #(*workshop/416212755/de_botanic*), #(*gungametrbomb*), #(*weaponprogression_t*), #(*g3sg1*), #
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to '1vs1'
L 03/25/2016 - 09:48:07: Config error (key: FollowCSGOServerGuidelines) (value: yes) Η▒▒g▒▒

ApplyGameSettings: Invalid mapgroup name 1vs1
---- Host_NewGame ----
ConVarRef r_staticlight_streams doesn't point to an existing ConVar
Host_NewGame on map de_dust
L 03/25/2016 - 09:48:08: -------- Mapchange to de_dust --------
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt
GameModes_Server.txt, (*gameTypes*), (*mapgroups*), (*mg_1vs1*), (*maps*), (*workshop/416212755/de_botanic*), (*gungametrbomb*), (*weaponprogression_t*), (*g3sg1*),
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 60
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 2.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_randomspawn_dist - 0
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
sv_bot_buy_grenade_chance - 33
sv_bot_buy_smoke_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_decoy_weight - 1
sv_bot_buy_molotov_weight - 1
sv_bot_buy_hegrenade_weight - 6
sv_guardian_min_wave_for_heavy - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_heavy_count - 0
sv_guardian_heavy_all - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_coop_force_join_ct - 0
bot_allow_rogues - 1
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_guardian_target_site - -1
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
spec_replay_enable - 0
mp_round_restart_delay - 7.0
mp_coopmission_bot_difficulty_offset - 0
sv_duplicate_playernames_ok - 0
mp_anyone_can_pickup_c4 - 0
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_coopmission_mission_number - 0
weapon_reticle_knife_show - 0
mp_death_drop_c4 - 1
Executing dedicated server config file
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 424,764 ticks
exec: couldn't exec gamemode_casual_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
FillInMachineIDInfo took a total of 0 milliseconds
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token '01BC056Bxxxxxxxxxxxxxxxxxxxxxxxx'
Stopping 1 worker threads
0 threads. 394,687,568 ticks
Game will not start until both teams have players.
Connection to Steam servers successful.
Public IP is 178.33.207.90.
Assigned persistent gameserver Steam ID [G:1:111150].
VAC secure mode is activated.
File id 296116712 not found. Probably removed from workshop
File id 296117736 not found. Probably removed from workshop
File id 507326478 not found. Probably removed from workshop
File id 514324310 not found. Probably removed from workshop
Setting mapgroup to '249376192'
GC Connection established for server version 314, instance idx 1
---- Host_Changelevel ----
*** Map Load: workshop/241267905/aim_multi_v4: Map Group 249376192ConVarRef r_staticlight_streams doesn't point to an existing ConVar
#######################################
Map workshop/241267905/aim_multi_v4 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
L 03/25/2016 - 09:48:11: -------- Mapchange to workshop/241267905/aim_multi_v4 --------
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt
GameModes_Server.txt, (*gameTypes*), (*mapgroups*), (*mg_1vs1*), (*maps*), (*workshop/416212755/de_botanic*), (*gungametrbomb*), (*weaponprogression_t*), (*g3sg1*),
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 60
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 2.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_randomspawn_dist - 0
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
sv_bot_buy_grenade_chance - 33
sv_bot_buy_smoke_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_decoy_weight - 1
sv_bot_buy_molotov_weight - 1
sv_bot_buy_hegrenade_weight - 6
sv_guardian_min_wave_for_heavy - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_heavy_count - 0
sv_guardian_heavy_all - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_coop_force_join_ct - 0
bot_allow_rogues - 1
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_guardian_target_site - -1
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
spec_replay_enable - 0
mp_round_restart_delay - 7.0
mp_coopmission_bot_difficulty_offset - 0
sv_duplicate_playernames_ok - 0
mp_anyone_can_pickup_c4 - 0
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_coopmission_mission_number - 0
weapon_reticle_knife_show - 0
mp_death_drop_c4 - 1
Executing dedicated server config file
Warning: Game server already logged into steam. You need to use the sv_setsteamaccount command earlier.
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 383,924 ticks
exec: couldn't exec gamemode_casual_server.cfg
PlayerModelInfo: missing terrorist models for map workshop/241267905/aim_multi_v4. Adding the default model tm_phoenix.
PlayerModelInfo: missing counter-terrorist models for map workshop/241267905/aim_multi_v4. Adding the default model ctm_st6.
Commentary: Could not find commentary data file 'maps/workshop/241267905/aim_multi_v4_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Stopping 1 worker threads
0 threads. 441,272,336 ticks


Hier der Startbefehl:

./srcds_run -game csgo +host_workshop_collection 249376192 -authkey XXXXXXXXXXX +mapgroup 1vs1 -console -usercon +game_type 0 +game_mode 0 -tickrate 128



Bitte um Hilfe :D


Mfg

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »fluxX« (29. März 2016, 13:03)


fluxX

Super Moderator

Beiträge: 1 056

Wohnort: Österreich

Beruf: IT Systemadministrator

Rootserver vorhanden: Ja

  • Nachricht senden

2

Dienstag, 29. März 2016, 13:09

Hallo,

ich hab deinen Post mal formatiert.
Wie ich sehe wurde das Thema schon als erledigt markiert?
Sollte das der Fall sein, dann poste auch bitte die Lösung dazu.
Ansonsten sehe ich in den Logs

Quellcode

1
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt

ggf. mal die Datei checken od. diese neu anlegen.

Greetz

Ähnliche Themen