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DeaD_EyE

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  • »DeaD_EyE« ist der Autor dieses Themas

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Montag, 28. Dezember 2009, 20:48

HLstatsX:CE Version 1.6.5 Veröffentlicht

Quelle: hlxcommunity.com

Die Version 1.6.4 wurde aufgrund zuvieler Bugs übersprungen.

Changelog:

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ChangeLog (changes since 1.6.3):
HLstatsX Community Edition 1.6.5
December 23, 2009

+ Added a huge number of new TF2 images for awards, ribbons, and weapons (FernFerret)
+ Added new TF2 weapon and action codes for "War" update (Packhead, psychonic)
+ Added missing TF2 awards for Scout (#897) (trawa, Packhead)
+ Added various missing TF2 weapons, awards, and ribbons (#968) (Packhead)
+ Added ability to move servers between "Games" that share the same "realgame" (psychonic)
+ Added HLX:CE logo on hitbox flash file (BusteR)
+ Added HLX:CE donate link to admin area :3 (psychonic)
? Bonus round state now triggers at Round_End in addition to Round_Win and Mini_Round_Win (psychonic)
? Made BonusRoundIgnore be enabled by default for newly added "tf" servers (psychonic)
? Hide option for each game type now uses a checkbox instead of a drop-down box (psychonic)
? Game code on Games page in admin area is now read-only to prevent user-caused issues with changing it (psychonic)
? Daemon code tidied up slightly more along with more slight optimizations (including #823) (psychonic)
? Changed behavior for heatmap generation to only generate with valid data. (BoNzO)
? Added an ini_set for max_execution_time for heatmap generation to prevent timeouts. (BoNzO)
! Fixed a case where an administrator could accidentally lock themselves out of the admin area if not careful (ie. setting password to "(encrypted" or similar) (psychonic)
! Fixed an issue with hlxce_version and hlxce_webpage not being set at server start under certain conditions (psychonic)
! Fixed the admin center timing out when our update check server is down (#965) (psychonic, Packhead)
! Fixed "help" not being blocked by ingame plugin (#914) (Packhead)
! Fixed incorrect Favorite Weapon calculation (#908) (Steph D, Packhead)
! Fixed "to-all" messages just showing a "2" using hlx_sm_psay2 (psychonic)
! Fixed regression in 1.6.3 that caused minplayers to to be ignored for frags on all games except L4D/L4D2 (#934) (psychonic)
! Fixed multiple potential daemon crash scenarios (#880,#917) (psychonic, octo-dhd)
! Fixed an issue with plyrplyr actions not being recognized properly (psychonic)
! Fixed a typo in show_graph.php that caused the graphs not to generate when the style was changed. (#928) (Warbucks)
! Fixed update check telling admin to upgrade when showing installation as being up-to-date. (Packhead)
! Daemon now correctly uses player ip address from connect log line when able instead of doing "rcon status" to retrieve it (psychonic)


Anleitung für ein Update:
Upgrade von 1.6.3: http://code.google.com/p/hlstatsxcommunity/downloads/list?can=2&q=1.6.5+upgrade">http://code.google.com/p/hlstatsxcommun ... .5+upgrade</a>
Upgrade von 1.6.1 oder 1.6.2: http://code.google.com/p/hlstatsxcommunity/downloads/list?can=2&q=1.6.5+FULL&colspec=Filename+Summary+Uploaded+Size+DownloadCount">http://code.google.com/p/hlstatsxcommun ... nloadCount</a>
Upgrade von 1.6.0 oder darunter: Erst auf 1.6.1 aktualisieren, dann das Komplettpaket für 1.6.5 herunterladen

  1. HLstatsX-Daemon stoppen.
  2. Backup der Datenbank erstellen.
  3. Alle Änderungen/Erweiterungen sichern, die nicht im Standard-Paket enthalten sind.
  4. Den Inhalt des Verzeichnisses "web" zum Webserver hochladen.
  5. Zu http://deine_Stats/updater/">http://deine_Stats/updater/</a> öffnen, was die Datenbank zu 1.6.5 updatet.
  6. Das Update-Verzeichnis vom Webserver löschen.
  7. Die Dateien aus dem Verzeichnis "scripts" auf den Server hochladen (Dort wo sich der Perl-Daemon befindet)
  8. Benutzerdefinierte Veränderungen, die zuvor gemacht worden sind, wieder einrichten.
  9. Die Plugins der Game-Server aktualisieren (Sourcemod, AMXMod, usw.).
  10. Den HLstatsX-Daemon wieder starten.

hEiNz

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Dienstag, 29. Dezember 2009, 13:50

Re: HLstatsX:CE Version 1.6.5 Veröffentlicht

Thx war die Tage nicht on deswegen warst du schneller