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1

Donnerstag, 14. Februar 2013, 17:03

ESL PLugin fehler

Hallo nach dem server update von valve startet das css esl plugin nicht mehr Unable to load plugin "addons/eslplugin.so"

server log.

Spoiler Spoiler

Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 130


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 13


HLDS installation up to date
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game_srv.so loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/KU009/.steam/sdk32/steamclient.so
with error:
/home/KU009/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
[zBlock] Attempting to load plugin
[zBlock] Performing update check
[zBlock] Your plugin version is up-to-date
[zBlock] Game: "Counter-Strike: Source"
[zBlock] Hooked Server ConCommand 'ent_fire'
[zBlock] Hooked Server ConCommand 'ent_create'
[zBlock] Hooked Server ConCommand 'sv_pure'
[zBlock] Hooked Server ConCommand 'alias'
[zBlock] Plugin Successfully Loaded!
Unable to load plugin "addons/eslplugin.so"
maxplayers set to 14
[zBlock] Voice Hook Enabled
[zBlock] Hooked ConCommands
zb_crashblock changed now "1"
[zBlock] Net Hook Enabled
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/KU009/server/css_3623/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
exec autoexec.cfg: file size larger than 1 MB!
"sv_password" = ""
notify
- Server password for entry into multiplayer games
WARNING: Port 27005 was unavailable - bound to port 27009 instead
WARNING: Port 27020 was unavailable - bound to port 27024 instead
Network: IP 176.57.128.46, mode MP, dedicated Yes, ports 27025 SV / 27009 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
[zBlock] Movement Hook Enabled
[zBlock] Hooked Server ConCommand "tv_record"
[zBlock] Hooked Server ConCommand "pause"
[zBlock] AntiAnti-Flash-and-Smoke Hook Enabled
[zBlock] Forcing file: scripts/surfaceproperties_manifest.txt
[zBlock] Forcing file: scripts/surfaceproperties_cs.txt
[zBlock] Forcing file: scripts/soundscapes_train.txt
[zBlock] Forcing file: scripts/soundscapes_tides.txt
[zBlock] Forcing file: scripts/soundscapes_prodigy.txt
[zBlock] Forcing file: scripts/soundscapes_port.txt
[zBlock] Forcing file: scripts/soundscapes_piranesi.txt
[zBlock] Forcing file: scripts/soundscapes_office.txt
[zBlock] Forcing file: scripts/soundscapes_nuke.txt
[zBlock] Forcing file: scripts/soundscapes_militia.txt
[zBlock] Forcing file: scripts/soundscapes_manifest.txt
[zBlock] Forcing file: scripts/soundscapes_italy.txt
[zBlock] Forcing file: scripts/soundscapes_inferno.txt
[zBlock] Forcing file: scripts/soundscapes_havana.txt
[zBlock] Forcing file: scripts/soundscapes_general.txt
[zBlock] Forcing file: scripts/soundscapes_dust2.txt
[zBlock] Forcing file: scripts/soundscapes_dust.txt
[zBlock] Forcing file: scripts/soundscapes_compound.txt
[zBlock] Forcing file: scripts/soundscapes_chateau.txt
[zBlock] Forcing file: scripts/soundscapes_cbble.txt
[zBlock] Forcing file: scripts/soundscapes_aztec.txt
[zBlock] Forcing file: scripts/soundscapes_assault.txt
[zBlock] Forcing file: scripts/soundmixers.txt
[zBlock] Forcing file: scripts/propdata.txt
[zBlock] Forcing file: scripts/level_sounds_general.txt
[zBlock] Forcing file: scripts/game_sounds_world.txt
[zBlock] Forcing file: scripts/game_sounds_weapons.txt
[zBlock] Forcing file: scripts/game_sounds_radio.txt
[zBlock] Forcing file: scripts/game_sounds_physics.txt
[zBlock] Forcing file: scripts/game_sounds_manifest.txt
[zBlock] Forcing file: scripts/game_sounds_hostages.txt
[zBlock] Forcing file: scripts/game_sounds_bots.txt
[zBlock] Forcing file: scripts/game_sounds_ambient_generic.txt
[zBlock] Forcing file: scripts/game_sounds.txt
[zBlock] Forcing file: scripts/dsp_presets.txt
[zBlock] Successfully enforcing 35/35 scripts
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
/home/KU009/.steam/sdk32/steamclient.so
with error:
/home/KU009/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Server logging enabled.
Server logging data to file logs/L0214048.log
L 02/14/2013 - 17:14:23: Log file started (file "logs/L0214048.log") (game "/home/KU009/server/css_3623/css/cstrike") (version "5198")
L 02/14/2013 - 17:14:23: server_cvar: "sv_pausable" "1"
L 02/14/2013 - 17:14:23: server_cvar: "sv_tags" "friendlyfire,sv_pure2,zblock"
L 02/14/2013 - 17:14:23: server_cvar: "sv_tags" "friendlyfire,sv_pure2,zblock"
--------------------------------------------------------
sv_pure set to 2.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 02/14/2013 - 17:14:23: server_cvar: "sv_voiceenable" "0"
L 02/14/2013 - 17:14:23: server_cvar: "sv_minrate" "20000"
L 02/14/2013 - 17:14:23: server_cvar: "sv_maxrate" "100000"
L 02/14/2013 - 17:14:23: server_cvar: "sv_minupdaterate" "30"
L 02/14/2013 - 17:14:23: server_cvar: "sv_mincmdrate" "30"
L 02/14/2013 - 17:14:23: server_cvar: "sv_competitive_minspec" "1"
L 02/14/2013 - 17:14:23: server_cvar: "sv_tags" "compspec,friendlyfire,sv_pure2,zblock"
L 02/14/2013 - 17:14:24: server_cvar: "sv_tags" "compspec,friendlyfire,sv_pure2,zb_warmode,zblock"
L 02/14/2013 - 17:14:24: server_cvar: "sv_tags" "compspec,friendlyfire,sv_pure2,zb_warmode,zblock"
[zBlock] Map Entities Hook Enabled
[zBlock] This cvar may not be changed whilst the server is active (in game)
L 02/14/2013 - 17:14:24: server_cvar: "sv_nostats" "1"
L 02/14/2013 - 17:14:24: server_cvar: "sv_tags" "compspec,friendlyfire,nostats,sv_pure2,zb_warmode,zblock"
L 02/14/2013 - 17:14:24: server_cvar: "sv_tags" "compspec,friendlyfire,nostats,sv_pure2,zb_warmode,zblock"
maxplayers set to 15 (extra slot was added for SourceTV)
L 02/14/2013 - 17:14:24: server_cvar: "tv_enable" "1"
L 02/14/2013 - 17:14:24: server_cvar: "tv_delay" "60"
Unknown command "tv_overrideroot"
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
L 02/14/2013 - 17:14:24: World triggered "Round_Start"
---- Host_Changelevel ----
Server using sv_pure 2.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
L 02/14/2013 - 17:14:25: Log file closed
Server logging data to file logs/L0214049.log
L 02/14/2013 - 17:14:25: Log file started (file "logs/L0214049.log") (game "/home/KU009/server/css_3623/css/cstrike") (version "5198")
L 02/14/2013 - 17:14:25: Loading map "de_dust2"
L 02/14/2013 - 17:14:25: server cvars start
L 02/14/2013 - 17:14:25: "zb_version" = "4.69"
L 02/14/2013 - 17:14:25: "zb_status" = "1"
L 02/14/2013 - 17:14:25: "tv_delay" = "60"
L 02/14/2013 - 17:14:25: "mp_teamplay" = "0"
L 02/14/2013 - 17:14:25: "mp_falldamage" = "0"
L 02/14/2013 - 17:14:25: "mp_weaponstay" = "0"
L 02/14/2013 - 17:14:25: "mp_forcerespawn" = "1"
L 02/14/2013 - 17:14:25: "mp_footsteps" = "1"
L 02/14/2013 - 17:14:25: "mp_flashlight" = "1"
L 02/14/2013 - 17:14:25: "mp_autocrosshair" = "1"
L 02/14/2013 - 17:14:25: "decalfrequency" = "60"
L 02/14/2013 - 17:14:25: "mp_hostagepenalty" = "13"
L 02/14/2013 - 17:14:25: "bot_quota" = "0"
L 02/14/2013 - 17:14:25: "sv_alltalk" = "0"
L 02/14/2013 - 17:14:25: "mp_respawnwavetime" = "10.0"
L 02/14/2013 - 17:14:25: "mp_tournament" = "0"
L 02/14/2013 - 17:14:25: "tf_arena_use_queue" = "1"
L 02/14/2013 - 17:14:25: "mp_teams_unbalance_limit" = "1"
L 02/14/2013 - 17:14:25: "mp_maxrounds" = "0"
L 02/14/2013 - 17:14:25: "mp_winlimit" = "0"
L 02/14/2013 - 17:14:25: "mp_disable_respawn_times" = "0"
L 02/14/2013 - 17:14:25: "mp_stalemate_meleeonly" = "0"
L 02/14/2013 - 17:14:25: "mp_forceautoteam" = "0"
L 02/14/2013 - 17:14:25: "mp_autoteambalance" = "0"
L 02/14/2013 - 17:14:25: "mp_stalemate_enable" = "0"
L 02/14/2013 - 17:14:25: "mp_match_end_at_timelimit" = "0"
L 02/14/2013 - 17:14:25: "mp_holiday_nogifts" = "0"
L 02/14/2013 - 17:14:25: "mp_scrambleteams_auto" = "1"
L 02/14/2013 - 17:14:25: "mp_scrambleteams_auto_windifference" = "2"
L 02/14/2013 - 17:14:25: "mp_timelimit" = "0"
L 02/14/2013 - 17:14:25: "mp_fraglimit" = "0"
L 02/14/2013 - 17:14:25: "nextlevel" = ""
L 02/14/2013 - 17:14:25: "sv_gravity" = "800"
L 02/14/2013 - 17:14:25: "sv_stopspeed" = "75"
L 02/14/2013 - 17:14:25: "sv_noclipaccelerate" = "5"
L 02/14/2013 - 17:14:25: "sv_noclipspeed" = "5"
L 02/14/2013 - 17:14:25: "sv_specaccelerate" = "5"
L 02/14/2013 - 17:14:25: "sv_specspeed" = "3"
L 02/14/2013 - 17:14:25: "sv_specnoclip" = "1"
L 02/14/2013 - 17:14:25: "sv_maxspeed" = "320"
L 02/14/2013 - 17:14:25: "sv_accelerate" = "5"
L 02/14/2013 - 17:14:25: "sv_airaccelerate" = "10"
L 02/14/2013 - 17:14:25: "sv_wateraccelerate" = "10"
L 02/14/2013 - 17:14:25: "sv_waterfriction" = "1"
L 02/14/2013 - 17:14:25: "sv_footsteps" = "1"
L 02/14/2013 - 17:14:25: "sv_rollspeed" = "200"
L 02/14/2013 - 17:14:25: "sv_rollangle" = "0"
L 02/14/2013 - 17:14:25: "sv_friction" = "4"
L 02/14/2013 - 17:14:25: "sv_bounce" = "0"
L 02/14/2013 - 17:14:25: "sv_stepsize" = "18"
L 02/14/2013 - 17:14:25: "mp_forcecamera" = "1"
L 02/14/2013 - 17:14:25: "mp_friendlyfire" = "1"
L 02/14/2013 - 17:14:25: "mp_fadetoblack" = "0"
L 02/14/2013 - 17:14:25: "mp_buytime" = "0.25"
L 02/14/2013 - 17:14:25: "sv_allowminmodels" = "1"
L 02/14/2013 - 17:14:25: "mp_startmoney" = "800"
L 02/14/2013 - 17:14:25: "mp_roundtime" = "2"
L 02/14/2013 - 17:14:25: "mp_freezetime" = "6"
L 02/14/2013 - 17:14:25: "mp_c4timer" = "35"
L 02/14/2013 - 17:14:25: "mp_limitteams" = "0"
L 02/14/2013 - 17:14:25: "sv_competitive_minspec" = "1"
L 02/14/2013 - 17:14:25: "sv_enableboost" = "0"
L 02/14/2013 - 17:14:25: "sv_enablebunnyhopping" = "0"
L 02/14/2013 - 17:14:25: "sv_nostats" = "1"
L 02/14/2013 - 17:14:25: "sv_steamgroup" = ""
L 02/14/2013 - 17:14:25: "sv_cheats" = "0"
L 02/14/2013 - 17:14:25: "sv_pausable" = "1"
L 02/14/2013 - 17:14:25: "sv_contact" = ""
L 02/14/2013 - 17:14:25: "sv_voiceenable" = "0"
L 02/14/2013 - 17:14:25: "sv_consistency" = "1"
L 02/14/2013 - 17:14:25: "sv_mincmdrate" = "30"
L 02/14/2013 - 17:14:25: "sv_maxcmdrate" = "66"
L 02/14/2013 - 17:14:25: "tv_enable" = "1"
L 02/14/2013 - 17:14:25: "sv_maxrate" = "100000"
L 02/14/2013 - 17:14:25: "sv_minrate" = "20000"
L 02/14/2013 - 17:14:25: "sv_maxupdaterate" = "66"
L 02/14/2013 - 17:14:25: "sv_minupdaterate" = "30"
L 02/14/2013 - 17:14:25: "host_framerate" = "0"
L 02/14/2013 - 17:14:25: "tv_password" = ""
L 02/14/2013 - 17:14:25: "tv_relaypassword" = ""
L 02/14/2013 - 17:14:25: "sv_password" = "pcw"
L 02/14/2013 - 17:14:25: "sv_tags" = "compspec,friendlyfire,nostats,sv_pure2,zb_warmode,zblock"
L 02/14/2013 - 17:14:25: server cvars end
L 02/14/2013 - 17:14:25: Started map "de_dust2" (CRC "5764d7bda143721dc004a33ea0efcf4f")
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
[zBlock] Forcing file: scripts/weapon_xm1014.ctx
[zBlock] Forcing file: scripts/weapon_usp.ctx
[zBlock] Forcing file: scripts/weapon_ump45.ctx
[zBlock] Forcing file: scripts/weapon_tmp.ctx
[zBlock] Forcing file: scripts/weapon_smokegrenade.ctx
[zBlock] Forcing file: scripts/weapon_sg552.ctx
[zBlock] Forcing file: scripts/weapon_sg550.ctx
[zBlock] Forcing file: scripts/weapon_scout.ctx
[zBlock] Forcing file: scripts/weapon_p90.ctx
[zBlock] Forcing file: scripts/weapon_p228.ctx
[zBlock] Forcing file: scripts/weapon_mp5navy.ctx
[zBlock] Forcing file: scripts/weapon_mac10.ctx
[zBlock] Forcing file: scripts/weapon_m4a1.ctx
[zBlock] Forcing file: scripts/weapon_m3.ctx
[zBlock] Forcing file: scripts/weapon_m249.ctx
[zBlock] Forcing file: scripts/weapon_knife.ctx
[zBlock] Forcing file: scripts/weapon_hegrenade.ctx
[zBlock] Forcing file: scripts/weapon_glock.ctx
[zBlock] Forcing file: scripts/weapon_galil.ctx
[zBlock] Forcing file: scripts/weapon_g3sg1.ctx
[zBlock] Forcing file: scripts/weapon_flashbang.ctx
[zBlock] Forcing file: scripts/weapon_fiveseven.ctx
[zBlock] Forcing file: scripts/weapon_famas.ctx
[zBlock] Forcing file: scripts/weapon_elite.ctx
[zBlock] Forcing file: scripts/weapon_deagle.ctx
[zBlock] Forcing file: scripts/weapon_c4.ctx
[zBlock] Forcing file: scripts/weapon_awp.ctx
[zBlock] Forcing file: scripts/weapon_aug.ctx
[zBlock] Forcing file: scripts/weapon_ak47.ctx
[zBlock] Forcing file: scripts/surfaceproperties_manifest.txt
[zBlock] Forcing file: scripts/surfaceproperties_cs.txt
[zBlock] Forcing file: scripts/soundscapes_train.txt
[zBlock] Forcing file: scripts/soundscapes_tides.txt
[zBlock] Forcing file: scripts/soundscapes_prodigy.txt
[zBlock] Forcing file: scripts/soundscapes_port.txt
[zBlock] Forcing file: scripts/soundscapes_piranesi.txt
[zBlock] Forcing file: scripts/soundscapes_office.txt
[zBlock] Forcing file: scripts/soundscapes_nuke.txt
[zBlock] Forcing file: scripts/soundscapes_militia.txt
[zBlock] Forcing file: scripts/soundscapes_manifest.txt
[zBlock] Forcing file: scripts/soundscapes_italy.txt
[zBlock] Forcing file: scripts/soundscapes_inferno.txt
[zBlock] Forcing file: scripts/soundscapes_havana.txt
[zBlock] Forcing file: scripts/soundscapes_general.txt
[zBlock] Forcing file: scripts/soundscapes_dust2.txt
[zBlock] Forcing file: scripts/soundscapes_dust.txt
[zBlock] Forcing file: scripts/soundscapes_compound.txt
[zBlock] Forcing file: scripts/soundscapes_chateau.txt
[zBlock] Forcing file: scripts/soundscapes_cbble.txt
[zBlock] Forcing file: scripts/soundscapes_aztec.txt
[zBlock] Forcing file: scripts/soundscapes_assault.txt
[zBlock] Forcing file: scripts/soundmixers.txt
[zBlock] Forcing file: scripts/propdata.txt
[zBlock] Forcing file: scripts/level_sounds_general.txt
[zBlock] Forcing file: scripts/game_sounds_world.txt
[zBlock] Forcing file: scripts/game_sounds_weapons.txt
[zBlock] Forcing file: scripts/game_sounds_radio.txt
[zBlock] Forcing file: scripts/game_sounds_physics.txt
[zBlock] Forcing file: scripts/game_sounds_manifest.txt
[zBlock] Forcing file: scripts/game_sounds_hostages.txt
[zBlock] Forcing file: scripts/game_sounds_bots.txt
[zBlock] Forcing file: scripts/game_sounds_ambient_generic.txt
[zBlock] Forcing file: scripts/game_sounds.txt
[zBlock] Forcing file: scripts/dsp_presets.txt
[zBlock] Successfully enforcing 64/64 scripts
[zBlock] Forcing map: "maps/de_dust2.bsp"
L 02/14/2013 - 17:14:25: "www.DYNAMiX-Team.de Source TV<2><BOT><>" connected, address "none"
L 02/14/2013 - 17:14:25: "www.DYNAMiX-Team.de Source TV<2><BOT><>" entered the game
L 02/14/2013 - 17:14:25: "www.DYNAMiX-Team.de Source TV<2><BOT><Unassigned>" joined team "Spectator"
Server logging enabled.
L 02/14/2013 - 17:14:25: Log file closed
Server logging data to file logs/L0214050.log
L 02/14/2013 - 17:14:25: Log file started (file "logs/L0214050.log") (game "/home/KU009/server/css_3623/css/cstrike") (version "5198")
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
[zBlock] This cvar may not be changed whilst the server is active (in game)
maxplayers set to 15 (extra slot was added for SourceTV)
Unknown command "tv_overrideroot"
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
L 02/14/2013 - 17:14:25: World triggered "Round_Start"
SourceTV broadcast active.
Connection to Steam servers successful.
Public IP is 176.57.128.46.
Assigned anonymous gameserver Steam ID [A-1:574357504(3275)].
VAC secure mode is activated.

General_V

Super Moderator

Beiträge: 1 043

Wohnort: Mönchengladbach

Beruf: Brückenkranführer / Staplerfahrer

Rootserver vorhanden: Nein

  • Nachricht senden

2

Donnerstag, 14. Februar 2013, 17:06

Wie sieht die Ordner Struktur aus?
Was steht in der .vdf drin?
und was wird dir ausgegeben wenn du plugin_print in die console eingibst?

haeufi

Schüler

Beiträge: 159

Beruf: Student

Rootserver vorhanden: Ja

  • Nachricht senden

3

Donnerstag, 14. Februar 2013, 18:51

es gab doch ein Update auf Version 3, hast du evtl. noch ein altes Plugin?

http://www.esl.eu/de/csgo/news/214425/ESL-Plugin-Update/
Team Niederbayern - Seit 2005 DEINE CSS-Community, egal ob Default Maps oder Turbo Gungame Deathmatch mit NoBlockoder dust2only , da ist für jeden was dabei. Besucht uns auf Server und Homepage!
Jetzt NEU
: CS:GO - Classic Competitive (176.9.107.110:27080), de_dust2 only (176.9.107.110:27085) und de_dust2_se Deathmatch (176.9.107.110:27090)

4

Freitag, 22. Februar 2013, 21:09

jo hatte noch ein altes xD dachte esl plugin updatet sich selbst aber nun gehts

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