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Mittwoch, 14. Juli 2010, 09:30

14.07.2010 CSS, DODS, Team Fortress 2 Update Available

Zitat von »"Jason"«


A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

Engine:
- Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects.

Team Fortress 2:
- Updated CP_Coldfront
- Added map to the default mapcycle and motd files.
- Fixed a server crash issue related to increased maxplayer servers.
- Fixed a couple Engineer building exploits.
- Updated the localization files.
- Improved the performance of the critboost particle effect.
- Fixed a server crash related to carrying buildings at round start.
- Fixed players picking up buildings before a round has started.
- Fixed an exploit where Engineers could create level 3 mini-sentries.

Jason



CSS und DODS verwenden die gleiche Serverengine. Startet man jetzt ein Update werden folgende Dateien geladen:

Quellcode

1
2
3
4
Updating 'OB Linux Dedicated Server' from version 48 to version 50

68.89%  downloading ./orangebox/bin/engine.so
100.00% downloading ./orangebox/bin/materialsystem.so


Bei diesen Servern wird es sich wohl um ein optionales Update handeln, auch wenn nichts in der Release Note zu finden ist.
Webbasierender Config Ersteller: www.ulrich-block.de für CS 1.6, CSS, DODS und TF2.

Ebenso wird werden verschiedene Debian Gameserverkernel zum Download angeboten.