Release Notes for Late 12/7/2018
7 DEC 2018 -
[ DANGER ZONE ]
– Fixed an issue in squad mode that caused the winning squad to not be able to play again from the victory screen.
– Added correct localizations for kills by Frag Grenade, Diversion Device, and Fire Bomb.
– Fixed a regression with motion blur graphics settings.
– Optimized memory usage when not playing Danger Zone.
[ COMMUNITY SERVERS ]
– Added a setting “
sv_prime_accounts_only”. When enabled, only prime accounts can connect to the game server.
– Added console commands to support Danger Zone squads:
—
sv_dz_team_count N : set DZ team size to N players per squad.
—
sv_dz_jointeam_allowed 1: enable users to choose their own squad during warmup via dz_jointeam.
—
sv_dz_autojointeam 0: disable players from automatically being assigned a squad when they join the server.
—
dz_clearteams – remove players from all squads.
—
dz_shuffle_teams – shuffle all players onto random squads.
—
dz_jointeam N : Join squad #N (0 = none, valid squads range from 1 to 9).
—
dz_jointeam N : Server admins only – assign a player to a particular squad. Doesn’t require
sv_dz_jointeam_allowed.
–
dz_jointeam only works during warmup. Use dz_clearteams /
sv_dz_autojointeam 0 with care — all players must be assigned a valid squad when the game starts.