

event player_activate
{
	es_msg Querying... event_var(es_username)
	es_queryclientvar event_var(userid) cl_cmdrate	
	es_queryclientvar event_var(userid) rate
	es_queryclientvar event_var(userid) cl_c4progressbar	
}

event es_player_variable
{
	es_msg event_var(es_username) : event_var(status) - event_var(variable) = event_var(value)
}