"Games" { // Now this is getting ridiculous "#default" { "#supported" { "game" "tf" } "Offsets" { "EndTouch" { "windows" "99" "linux" "100" "mac" "100" } "FireBullets" { "windows" "111" "linux" "112" "mac" "112" } "GetMaxHealth" { "windows" "116" "linux" "117" "mac" "117" } "GroundEntChanged" { "windows" "176" "linux" "177" "mac" "177" } "OnTakeDamage" { "windows" "62" "linux" "63" "mac" "63" } "PreThink" { "windows" "327" "linux" "328" "mac" "328" } "PostThink" { "windows" "328" "linux" "329" "mac" "329" } "Reload" { "windows" "274" "linux" "275" "mac" "275" } "SetTransmit" { "windows" "20" "linux" "21" "mac" "21" } "ShouldCollide" { "windows" "16" "linux" "17" "mac" "17" } "Spawn" { "windows" "22" "linux" "23" "mac" "23" } "StartTouch" { "windows" "97" "linux" "98" "mac" "98" } "Think" { "windows" "47" "linux" "48" "mac" "48" } "Touch" { "windows" "98" "linux" "99" "mac" "99" } "TraceAttack" { "windows" "60" "linux" "61" "mac" "61" } "Use" { "windows" "96" "linux" "97" "mac" "97" } "VPhysicsUpdate" { "windows" "156" "linux" "157" "mac" "157" } "Weapon_CanSwitchTo" { "windows" "261" "linux" "262" "mac" "262" } "Weapon_CanUse" { "windows" "255" "linux" "256" "mac" "256" } "Weapon_Drop" { "windows" "258" "linux" "259" "mac" "259" } "Weapon_Equip" { "windows" "256" "linux" "257" "mac" "257" } "Weapon_Switch" { "windows" "259" "linux" "260" "mac" "260" } // no longer used "UpdateOnRemove" { "windows" "104" "linux" "105" "mac" "105" } // } "Signatures" { // no longer used "IEntityFactoryDictionary" { "library" "server" "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" "linux" "@_Z23EntityFactoryDictionaryv" "mac" "@_Z23EntityFactoryDictionaryv" } // } } "#default" { "#supported" { "game" "cstrike" } "Offsets" { "Reload" { "windows" "272" "linux" "273" "mac" "273" } } } "#default" { "#supported" { "game" "hl2mp" "game" "dod" } "Offsets" { "EndTouch" { "windows" "98" "linux" "99" "mac" "99" } "FireBullets" { "windows" "110" "linux" "111" "mac" "111" } "GetMaxHealth" { "windows" "115" "linux" "116" "mac" "116" } "GroundEntChanged" { "windows" "175" "linux" "176" "mac" "176" } "OnTakeDamage" { "windows" "61" "linux" "62" "mac" "62" } "PreThink" { "windows" "326" "linux" "327" "mac" "327" } "PostThink" { "windows" "327" "linux" "328" "mac" "328" } "Reload" { "windows" "265" "linux" "266" "mac" "266" } "SetTransmit" { "windows" "19" "linux" "20" "mac" "20" } "ShouldCollide" { "windows" "15" "linux" "16" "mac" "16" } "Spawn" { "windows" "21" "linux" "22" "mac" "22" } "StartTouch" { "windows" "96" "linux" "97" "mac" "97" } "Think" { "windows" "46" "linux" "47" "mac" "47" } "Touch" { "windows" "97" "linux" "98" "mac" "98" } "TraceAttack" { "windows" "59" "linux" "60" "mac" "60" } "Use" { "windows" "95" "linux" "96" "mac" "96" } "VPhysicsUpdate" { "windows" "155" "linux" "156" "mac" "156" } "Weapon_CanSwitchTo" { "windows" "260" "linux" "261" "mac" "261" } "Weapon_CanUse" { "windows" "254" "linux" "255" "mac" "255" } "Weapon_Drop" { "windows" "257" "linux" "258" "mac" "258" } "Weapon_Equip" { "windows" "255" "linux" "256" "mac" "256" } "Weapon_Switch" { "windows" "258" "linux" "259" "mac" "259" } // no longer used "UpdateOnRemove" { "windows" "103" "linux" "104" "mac" "104" } // } "Signatures" { // no longer used "IEntityFactoryDictionary" { "library" "server" "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" "linux" "@_Z23EntityFactoryDictionaryv" "mac" "@_Z23EntityFactoryDictionaryv" } // } } #default { "#supported" { "game" "cstrike" } "Offsets" { "EndTouch" { "windows" "98" "linux" "99" "mac" "99" } "FireBullets" { "windows" "110" "linux" "111" "mac" "111" } "GetMaxHealth" { "windows" "115" "linux" "116" "mac" "116" } "GroundEntChanged" { "windows" "174" "linux" "175" "mac" "175" } "OnTakeDamage" { "windows" "61" "linux" "62" "mac" "62" } "PreThink" { "windows" "325" "linux" "326" "mac" "326" } "PostThink" { "windows" "326" "linux" "327" "mac" "327" } "Reload" { "windows" "264" "linux" "265" "mac" "265" } "SetTransmit" { "windows" "19" "linux" "20" "mac" "20" } "ShouldCollide" { "windows" "15" "linux" "16" "mac" "16" } "Spawn" { "windows" "21" "linux" "22" "mac" "22" } "StartTouch" { "windows" "96" "linux" "97" "mac" "97" } "Think" { "windows" "46" "linux" "47" "mac" "47" } "Touch" { "windows" "97" "linux" "98" "mac" "98" } "TraceAttack" { "windows" "59" "linux" "60" "mac" "60" } "Use" { "windows" "95" "linux" "96" "mac" "96" } "VPhysicsUpdate" { "windows" "154" "linux" "155" "mac" "155" } "Weapon_CanSwitchTo" { "windows" "259" "linux" "260" "mac" "260" } "Weapon_CanUse" { "windows" "253" "linux" "254" "mac" "254" } "Weapon_Drop" { "windows" "256" "linux" "257" "mac" "257" } "Weapon_Equip" { "windows" "254" "linux" "255" "mac" "255" } "Weapon_Switch" { "windows" "257" "linux" "258" "mac" "258" } // no longer used "UpdateOnRemove" { "windows" "103" "linux" "104" "mac" "104" } // } "Signatures" { // no longer used "IEntityFactoryDictionary" { "library" "server" "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" "linux" "@_Z23EntityFactoryDictionaryv" "mac" "@_Z23EntityFactoryDictionaryv" } // } } }