/* Do not edit this file unless you know what you are doing! */ /* TakeDmgPatch2 is not needed. Mac has not been tested. - Dr!fter */ "Games" { "cstrike" { /* FFA patch bytes */ "Keys" { "LagCompPatch_Windows" "\xEB" "LagCompPatch_Linux" "\x90\x90\x90\x90\x90\x90" "LagCompPatch_Mac" "\x90\x90\x90\x90\x90\x90" "TakeDmgPatch1_Windows" "\xEB" "TakeDmgPatch1_Linux" "\x90\x90\x90\x90\x90\x90" "TakeDmgPatch1_Mac" "\x90\x90\x90\x90\x90\x90" "TakeDmgPatch2_Windows" "\xEB" //"\x90\xE9" "TakeDmgPatch2_Linux" "\x90\x90\x90\x90\x90\x90" "TakeDmgPatch2_Mac" "\x90\x90\x90\x90\x90\x90" "CalcDomRevPatch_Windows" "\x90\x90\x90\x90\x90\x90" "CalcDomRevPatch_Linux" "\x90\x90" "CalcDomRevPatch_Mac" "\x90\x90\x90\x90\x90\x90" } "Offsets" { /* Patch offsets for FFA */ "LagCompPatch" { "windows" "41" "linux" "47" "mac" "32" } "TakeDmgPatch1" { "windows" "906" "linux" "428" "mac" "746" } "TakeDmgPatch2" { "windows" "906" "linux" "428" "mac" "746" } /* Offset into gamerules constructor - bogo value linux/mac */ "g_pGameRules" { "windows" "32" "linux" "1" "mac" "1" } /* Virtual indexes */ "IPointsForKill" { "windows" "78" "linux" "79" "mac" "79" } "Weapon_GetSlot" { "windows" "262" "linux" "263" "mac" "263" } "RemoveAllItems" { "windows" "336" "linux" "337" "mac" "337" } "GiveAmmo" { "windows" "248" "linux" "249" "mac" "249" } /* Next _two_ are detour byte "save" counts */ "DropWeaponsPatch" { "windows" "6" "linux" "6" "mac" "6" } "CSWeaponDropPatch" { "windows" "9" "linux" "6" "mac" "6" } "CalcDomRevPatch" { "windows" "65" "linux" "112" "mac" "86" } } "Signatures" { "UTIL_Remove" { "library" "server" "windows" "\x55\x8B\xEC\x8B\x2A\x2A\x85\xC0\x74\x2A\x83\x2A\x2A\x50" "linux" "@_Z11UTIL_RemoveP11CBaseEntity" "mac" "@_Z11UTIL_RemoveP11CBaseEntity" } "RoundRespawn" { "library" "server" "windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B" "linux" "@_ZN9CCSPlayer12RoundRespawnEv" "mac" "@_ZN9CCSPlayer12RoundRespawnEv" } "OnTakeDamage" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x8D\x2A\x2A\x2A\x2A\x8B\x45\x2A\x50\x8D" "linux" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo" "mac" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo" } "WantsLagComp" { "library" "server" "windows" "\x53\x8B\xDC\x83\xEC\x2A\x83\xE4\x2A\x83\xC4\x2A\x55\x8B\x2A\x2A\x89\x2A\x2A\x2A\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x2A\x83\x2A\x2A\x00\x56\x8B\x2A\x2A\x57" "linux" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE" "mac" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE" } "CGameRules" { "library" "server" "windows" "\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48" "linux" "@g_pGameRules" "mac" "@g_pGameRules" } "CSWeaponDrop" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8" "linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb" "mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb" } "DropWeapons" { "library" "server" "windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\xC7\x45\x2A\x00\x00\x00\x00\xEB\x2A\x8B\x45\x2A\x83\xC0\x01\x89\x45\x2A\x83" "linux" "@_ZN9CCSPlayer11DropWeaponsEbb" "mac" "@_ZN9CCSPlayer11DropWeaponsEbb" } "CalcDominationAndRevenge" { "library" "server" "windows" "\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x00\x89\x2A\x2A\x0F\x85\x2A\x2A\x00\x00\x57" "linux" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi" "mac" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi" } } } }