Ich habe festgestellt das man seinen Teamleuten nicht den gleichen Schaden zu fügt wie seinen Gegnern.
Dann habe das hier im Netz gefunden:
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set teamplay mode flags -- set this variable to the sum of the numbers by the options you want enabled:
1=teamplay on (always set this for teamplay mode),
2=half-damage friendly-fire,
4=no damage friendly-fire,
8=half-damage friendly explosive,
16=no friendly explosive damage,
128=half-damage armor friendly-fire,
256=no damage to armor from friendly-fire,
512=half-damage armor friendly explosive,
1024=no damage to armor from friendly explosive,
2048=YOU take half damage from hitting Teammate with direct weaponfire,
4096=YOU take no damage from hitting Teammate with direct weaponfire,
8192=YOU take half damage from hitting Teammate with explosive weaponfire,
16384=YOU take no damage from hitting Teammate with explosive weaponfire,
32768=YOUR armor takes half damage from hitting Teammate with direct weaponfire,
65536=YOUR armor takes no damage from hitting Teammate with direct weaponfire,
131072=YOUR armor takes half damage from hitting Teammate with explosive weaponfire,
262144=YOUR armor takes no damage from hitting Teammate with explosive weaponfire.
A common setting used to deter spamming is
1 + 4 + 16 + 256 + 1024 + 2048 + 8192 + 32768 + 131072 = 175381 [Flags: sv]
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Wenn ich jetzt einem Team-Player den gleichen Schaden wie einem im Gegner zu fügen möchte,
auf was muss ich "
mp_teamplay" dann stellen "
1" oder "
0" ???
MfG