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fluxX

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Wednesday, June 26th 2013, 12:40am

Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch PreRelease Released

Quoted from "Eric"

We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769.
  • Added "Only allow map files" to the possible selections in the download filter option for clients
  • Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators.
  • Fixed a client crash related to the material system
  • Fixed a client crash when downloading custom maps for the Mac version
  • Fixed browser cookies not persisting across game restarts
  • Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI
  • Fixed the game failing to launch on Mac OS X 10.5
  • Fixed mat_viewportupscale using an error material for clients using DirectX8
  • Removed range restrictions from viewmodel_fov_demo
  • Updated the Linux version
    • Fixed triggers never registering as "released" on certain game controllers
    • Fixed clipboard issues on some window managers, most notably KDE
    • Fixed a bug where the map list would be reversed
    • Made loading custom fonts for third party HUDs work on certain fonts
    • Improved performance and stability

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Wednesday, June 26th 2013, 2:07am

GG funzt nicht mehr bei uns. Last Weapon wird nicht akzeptiert.

Auf dem Public kann ich grad nichts testen (keiner da).

Jemand einen Tipp?

fluxX

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Wednesday, June 26th 2013, 9:20am

GG funzt hier.. neueste Version?

Greetz

server07

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Wednesday, June 26th 2013, 12:44pm

Seit diesem Update startet unser CS:Source server nicht...


*********************************************************
*********************************************************
* Unable to load Steam support library.*
* Unable to load Steam support library.*
* This server will operate in LAN mode only.*
* This server will operate in LAN mode only.*
*********************************************************
*********************************************************

Impact

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Wednesday, June 26th 2013, 4:06pm

Unsere starten zwar, man kann sich aber nicht auf sie verbinden, es seien anscheinend LAN-Server.
Popoklopsi hatte das die Tage schon bei seinem lokalen Server, nun scheint es auf Linux weiter zu gehen, super, freut mich.

MfG
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This post has been edited 1 times, last edit by "Impact" (Jun 26th 2013, 4:11pm)


Impact

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Thursday, June 27th 2013, 11:47am

Die Lösung war wie immer simpel, die steamclient.so musste nach dem Update aus dem bin Verzeichnis in das übergeordnete Verzeichnis kopiert werden.
Theoretisch kann (und sollte) man auch einfach den Library Path exportieren, aber dazu hatte ich keine Lust.

Source code

1
2
rm -f steamclient.so
cp bin/steamclient.so .


MfG
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