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Maksimo007

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Wednesday, November 20th 2013, 5:44pm

Gungame: Einstellen von gg_nade_bonus.cfg?

Hallo,
bin gerade dabei einen CSS Gungame Server zu erstellen. Allerdings bekomme ich es nicht hin, die config gg_nade_bonus.cfg richtig einzustellen. Ich möchte gerne haben, dass man, wenn man auf dem Granatenlevel ist, noch eine Deagle bekommt. Wie geht sowas?

Source code

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// ============================================================================
// >> GRENADE BONUS
// ============================================================================
// Description:
//	Players on grenade level will receive weapons along with the hegrenade.
// Notes:
//	* You can have multiple weapons by separating them with commas.
//	* If you choose to have multiple weapons, you can only have one primary
//   	weapon, one secondary weapon, and one grenade (not an hegrenade).
//	* You can list a weapon order file that players will progress through
//   	while remaining on hegrenade level.
//	* /cfg/gungame51/weapon_orders/nade_bonus_order.txt has examples and more
//   	information on this feature.
// Examples:
//	* gg_nade_bonus aug
//	* gg_nade_bonus glock,aug
//	* gg_nade_bonus nade_bonus_order
// Options:
//	awp  	scout   aug  	mac10   tmp 	mp5navy   ump45
//	galil	famas   ak47 	sg552   sg550   g3sg1 	m249
//	xm1014   m4a1	glock	usp 	p228	deagle	elite
//	m3   	p90 	fiveseven
//	flashbang    	smokegrenade
   
//	0 = (Disabled) Do not load gg_nade_bonus.
// Default Value: 0

// The weapon(s) to be given as a grenade level bonus weapon.
   gg_nade_bonus 1


Wie füge ich sowas hier ein?

Mfg Maksimo007 :)


Hat sich erledigt!

This post has been edited 1 times, last edit by "Maksimo007" (Nov 20th 2013, 6:08pm)


Blacksilver

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Wednesday, November 20th 2013, 9:47pm

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