Auto detecting CPU Using default binary: ./srcds_linux Enabling debug mode Server will auto-restart if there is a crash. INFO: Located steam: ../steam Updating server using Steam. Checking bootstrapper version ... removing stale semaphore last operated on by process 1934 with name 0eBlobRegistryMutex_A605004A0AB93E4D3DE1F1F627821F4B removing stale semaphore last operated on by process 1934 with name 0eBlobRegistrySignal_A605004A0AB93E4D3DE1F1F627821F4B Updating Installation Determining which depot(s) to install/update... 5 depot(s) will be installed/updated 0:00 Checking local files and building download list for depot 242 'Counter-Strike Source Shared' version 131 0:00 Connecting content server session for version 131 0:01 [80.239.194.134:27030] Connecting... 0:01 [80.239.194.134:27030] Connection established; handshaking... 0:01 [80.239.194.134:27030] Sending login message... 0:01 Fetching version 131 manifest 0:01 Reading version 131 checksum table 0:01 Calculating download size 0:01 No files will be downloaded 0:01 Checking local files and building download list for depot 207 'Source Models' version 4 0:01 Connecting content server session for version 4 0:05 [80.239.194.134:27030] Reusing connection 0:05 [80.239.194.134:27030] Sending login message... 0:05 Fetching version 4 manifest 0:05 Reading version 4 checksum table 0:05 Fetching exclude list 0:05 Calculating download size 0:05 No files will be downloaded 0:05 Checking local files and building download list for depot 208 'Source Sounds' version 4 0:05 Connecting content server session for version 4 0:12 [80.239.194.134:27030] Reusing connection 0:12 [80.239.194.134:27030] Sending login message... 0:12 Fetching version 4 manifest 0:12 Reading version 4 checksum table 0:12 Fetching exclude list 0:12 Calculating download size 0:12 No files will be downloaded 0:12 Checking local files and building download list for depot 206 'Source Materials' version 8 0:12 Connecting content server session for version 8 0:21 [80.239.194.134:27030] Reusing connection 0:21 [80.239.194.134:27030] Sending login message... 0:22 Fetching version 8 manifest 0:22 Reading version 8 checksum table 0:22 Fetching exclude list 0:22 Calculating download size 0:22 No files will be downloaded 0:22 Checking local files and building download list for depot 257 'Counter-Strike Source Linux Dedicated Server' version 14 0:22 Connecting content server session for version 14 0:22 [80.239.194.134:27030] Reusing connection 0:22 [80.239.194.134:27030] Sending login message... 0:22 Fetching version 14 manifest 0:22 Reading version 14 checksum table 0:22 Calculating download size 0:22 No files will be downloaded 0:22 [80.239.194.134:27030] Disconnecting HLDS installation up to date Using breakpad crash handler Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load dlopen failed trying to load: /home/gameserver/.steam/sdk32/steamclient.so with error: /home/gameserver/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. dlopen failed trying to load: /home/gameserver/.steam/sdk32/steamclient.so with error: /home/gameserver/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Using breakpad minidump system Console initialized. Game_srv.so loaded for "Counter-Strike: Source" maxplayers set to 12 No '-replayserverdir' parameter found - using default replay folder. Replay: Creating thread pool...succeeded. Replay: Starting thread pool with 4 threads...succeeded. Cleaning files from temp dir, "/home/gameserver/css/cstrike/replay/server/tmp/" ...no files removed. Unknown command "r_decal_cullsize" Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file server.cfg Initializing Steam libraries for secure Internet server Logging into anonymous gameserver account. 'server.cfg' not present; not executing. Connection to Steam servers successful. Public IP is ***.***.***.***. Assigned anonymous gameserver Steam ID [A-1:201******2(3**7)]. VAC secure mode is activated. MasterRequestRestart Your server will be restarted on map change. Your server will be restarted on map change. MasterRequestRestart Your server will be restarted on map change. Your server will be restarted on map change. Assert( Assertion Failed: Saving local config store failed during shutdown ):/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/configstore.cpp:1264 Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20130425170202_1.dmp success = yes response: CrashID=bp-741f88f8-cbed-452c-a86f-cd6612130425 configstore.cpp (1264) : Assertion Failed: Saving local config store failed during shutdown configstore.cpp (101) : Assertion Failed: ConfigStore (InstallConfigStore) is dirty, and being destroyed, we're discarding data Do 25. Apr 17:02:06 CEST 2013: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... removing stale semaphore last operated on by process 1959 with name 0eBlobRegistryMutex_A605004A0AB93E4D3DE1F1F627821F4B removing stale semaphore last operated on by process 1959 with name 0eBlobRegistrySignal_A605004A0AB93E4D3DE1F1F627821F4B Updating Installation Determining which depot(s) to install/update... 5 depot(s) will be installed/updated Do 25. Apr 17:02:24 CEST 2013: Server Quit