Release Notes for 6/3/2021
3 JUN 2021 -
[NON-PRIME]
– Non-Prime status accounts will no longer earn XP, Ranks, Skill Groups, item drops, or Prime status through play time.
– Non-Prime accounts will not be able to participate in Ranked matches.
– Non-Prime accounts will not be able to activate Bonus Rank XP items and can no longer claim Service Medals.
[UNRANKED MATCHES]
– Introducing Unranked matches for Competitive, Wingman, and Danger Zone game modes.
— While still using skill-based matchmaking, Unranked matches do not affect Skill Group and have no Skill Group party restrictions.
— Non-Prime accounts are restricted to Unranked, whereas Prime accounts may choose between Ranked and Unranked.
— Ranked matches will always be with other Prime players, exclusively, whereas Unranked matches will be created from the mixed pool of Non-Prime players — and Prime players that have chosen to play Unranked.
[VSCRIPT]
– Added “
DebugDrawBoxAngles” to draw oriented bounding boxes.
Usage: DebugDrawBoxAngles( ent.GetOrigin(), ent.GetBoundingMins(), ent.GetBoundingMaxs(), ent.GetAngles(), r, g, b, a, time);
– Added “
GetBoundingMinsOriented” and “
GetBoundingMaxsOriented” functions that return the axis-aligned bounding box of an entity taking its current orientation into account.
[MISC]
– Scrimmage has been removed from Competitive matchmaking, and has been replaced by Unranked matchmaking.
– Added Import button to Workshop Workbench that takes a
.tga file and generates a
.vtf file. If the
.tga file name contains “
_normal” the generated
.vtf file will be compiled with the ‘
normal’ flag.