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Gesetz-des-Zorns

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Freitag, 5. Februar 2016, 09:27

Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source Updates Released

Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

-Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)

-Fixed mp3 sounds causing occasional hitching and framerate stuttering

-Fixed OS X players being limited to medium texture quality

-Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality

-[SDK] Fixed steam.inf not being loaded from the base directory for SDK mods

-[CS:S] Fixed server crash when running with 64 players plus SourceTV


The following fixes were already included in the previous update for Half-Life 2: Deathmatch:


-Fixed ent_teleport causing a crash when issued by the server

-Fixed buildcubemaps command not working for maps that already have cubemaps embedded

-Fixed -buildcubemaps command line option generating black non-HDR cubemaps
Rechtschreibfehler sind voll normal und passieren nunmal 8)
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