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Master
Location: Schwelm
Occupation: Immobilien-Verwalter / Serveradministrator
wcf.user.option.userOption53: Nein
Administrator
Location: Flensburg
Occupation: Industrieelektroniker
wcf.user.option.userOption53: Nein
Master
Location: Schwelm
Occupation: Immobilien-Verwalter / Serveradministrator
wcf.user.option.userOption53: Nein
Quoted from ""HSFighter""
Bei 36 slots soll dann für Nicht-Admins schluss sein,
also willst du 4 von 40 Slots verstecken, und diese 4 für Admins reservieren, richtig? RICHTIG: Nur halt das es 40 Public Slots und 4 zusätzliche Admin Slots sind. Ergibt 44 Slots insgesamt.
Auf was hast du die Cvars von Sourcemod für die Reserved-Slots gestellt? (Sourcemod.cfg)
Source code |
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// Specifies how the reserved slots plugin operates. Valid values are: // 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots. // 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is // if the server is full with reserve slot access clients. // -- // Requires: reservedslots.smx // Default: 0 sm_reserve_type 0 // Specifies the number of reserved player slots. Users with the reservation // admin flag set will be able to join the server when there are no public slots // remaining. If someone does not have this flag, they will be kicked. // (Public slots are defined as: maxplayers - number of reserved slots) // -- // Requires: reservedslots.smx // Default: 0 sm_reserved_slots 4 // Specifies whether or not reserved slots will be hidden (subtracted from max // slot count). Valid values are 0 (visible) or 1 (hidden). // -- // Requires: reservedslots.smx // Default: 0 sm_hide_slots 1 |
Administrator
Location: Flensburg
Occupation: Industrieelektroniker
wcf.user.option.userOption53: Nein
Source code |
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/ Specifies how the reserved slots plugin operates. Valid values are: // 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots. // 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is // if the server is full with reserve slot access clients. // -- // Requires: reservedslots.smx // Default: 0 sm_reserve_type 0 // Specifies the number of reserved player slots. Users with the reservation // admin flag set will be able to join the server when there are no public slots // remaining. If someone does not have this flag, they will be kicked. // (Public slots are defined as: maxplayers - number of reserved slots) // -- // Requires: reservedslots.smx // Default: 0 sm_reserved_slots 4 // Specifies whether or not reserved slots will be hidden (subtracted from max // slot count). Valid values are 0 (visible) or 1 (hidden). // -- // Requires: reservedslots.smx // Default: 0 sm_hide_slots 4 |
Quoted from ""HSFighter""
LOL, bei mir steht das Ding seit 1 Jahr auf "2"
kann sein das sich da was mit den SM-Updates geändert hat.
Oder auch nicht!
Hauptsache es läuft
MfG