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Apina

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Wednesday, October 15th 2014, 11:33am

k but on this Map? the Maps don't running 10-15 Minutes? on 100traps k it is normal but saw Maps?
I didn't tested on 100traps, like i tested on mg_lego_course_2 mg_lego_course_3 they stop moving after 10-15 minutes

i saw this http://www.game-monitor.com/search.php?v…ing_version=1.0 and that plugin maked chanz same author what maked infinite-jumping but he is nonactivy on sourcemod forum

anyone help?

i am replaced infinite-jumping last version to 2.14.38 and all is working with this extensions

This post has been edited 5 times, last edit by "Apina" (Oct 15th 2014, 6:12pm)


Apina

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Wednesday, October 15th 2014, 6:38pm

Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
ERROR: Tried to SetParentAttachmentMaintainOffset for entity prop_dynamic (prop_dynamic), but it has no attachment named forward.
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360007.406250,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360003.718750,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating
Bad SetLocalAngles(0.000000,-360004.437500,0.000000) on func_rotating

with, extensions map mg_100traps_v3

ventilators dosent work after 20-30 minutes 81 level

edit: only ventilators (81level) and some teleports on random levels dosent work after 42 minutes

This post has been edited 4 times, last edit by "Apina" (Oct 15th 2014, 6:48pm)


Peace-Maker

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Friday, October 17th 2014, 10:42am

You're right. I didn't expect it to be negative. The detour should look like this.

PHP Source code

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DETOUR_DECL_MEMBER1(DetourSetLocalAngles, void, QAngle &, angles)
{
    if (!IsEntityQAngleReasonable(angles))
    {
        while (angles.x > k_flMaxEntityEulerAngle)
            angles.x -= k_flMaxEntityEulerAngle;
        while (angles.y > k_flMaxEntityEulerAngle)
            angles.y -= k_flMaxEntityEulerAngle;
        while (angles.z > k_flMaxEntityEulerAngle)
            angles.z -= k_flMaxEntityEulerAngle;

        while (angles.x < -k_flMaxEntityEulerAngle)
            angles.x += k_flMaxEntityEulerAngle;
        while (angles.y < -k_flMaxEntityEulerAngle)
            angles.y += k_flMaxEntityEulerAngle;
        while (angles.z < -k_flMaxEntityEulerAngle)
            angles.z += k_flMaxEntityEulerAngle;
    }

    return DETOUR_MEMBER_CALL(DetourSetLocalAngles)(angles);
}


I don't have a compiler handy atm.

Those walls going up and down are actually 2 func_door with "m_flWait" set to 1 second, so it closes automatically 1 second after opening and a logic_timer which repoens the door randomly.
It could be some other blocking entity, which stops the door from opening.

This plugin will spam your logs with some debug info about the walls in the 3rd trap on mg_saw_rfix_64v. The interesting part is the toggle state. Maybe it's messing up after some time and stays in an "open" state while the door is actually closed. This prevents the Open input from opening the door.

If it's too much spam, you can also just late load the plugin when the bug happens.
Peace-Maker has attached the following file:
  • debug_doors.sp (1.96 kB - 156 times downloaded - latest: Aug 3rd 2026, 1:36pm)

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24

Sunday, October 19th 2014, 9:54pm

Lösung incomming! :D

zipcore

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Sunday, October 19th 2014, 10:05pm

I've written a small plugin which will solve this proplem.
zipcore has attached the following file:
  • rotate_fix.sp (1.09 kB - 258 times downloaded - latest: Sep 10th 2026, 12:03am)

This post has been edited 1 times, last edit by "zipcore" (Oct 19th 2014, 11:11pm)


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