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1

Dienstag, 10. September 2013, 23:59

SourceMod 1.5.1 released

Zitat von »psychonic«

I'm pleased to announce that SourceMod 1.5.1 has been released.

This is mostly a small bugfix release that fixes some regressions in 1.5.0 as well as some other issues.

Additionally, it includes more localization fixes as well as support for the Norwegian language, fixes for some long-time issues in SDKHooks that have been recently causing problems, and a new native for CS:S/CS:GO to automatically set a player's model (after a forced team change, for example). See the release notes for the full changelog.

You can get SourceMod 1.5.1 from the downloads page. Some support links:

Need help upgrading?
Release notes.


Thanks to the rest of the SM team as well as Drifter, Peace-Maker, and KyleS for the bug fixes, as well as Checkster and Oktober for the language fixups.

Changelog

User Changes:
Updated gamedata support for TF2.
Added missing DispatchKeyValue gamedata for HL2 CTF (bug 5114) (Peace-Maker).
Fixed translations not being loaded if identifier was not two or three characters (fixes Portuguese) (bug 5888).
Fixed runoff voting occurring when receiving the exact number of required votes (bug 5890).
Fixed reserve slot plugin hiding too many slots on Orangebox gamesif SourceTV and/or Replay are present (bug 5499).
Fixed some crashes in TF2 and unexpected behavior in all games with SDKHook_TakeDamage due to uninitialized var.
Fixed attempted triggers from gagged users displaying in chat (bug 5918).
Fixed errors in Italian translation (Oktober).
Added Norwegian translation (checkster).

Developer Changes:
Added CS_UpdateClientModel native to CStrike extension for CS:S and CS:GO (bug 5905) (Drifter).
Fixed setting weapon param in SDKHook_TakeDamage overwriting attacker instead of setting weapon (bug 5911) (KyleS).