Wenn ich die settings auf 0 setze dann ist doch die mod deaktieviert? oder nicht?
Ich möchte ja nur das man das Messer und die Granaten benutzen kann.
So sieht meine mani_server.txt aus:
// *****************************************************************************
// Module : Warmup Timer
//
// Desc : Warmup timers are used at the start of a map. A timer can be setup
// that will restart the map after a set amount of time. For something
// like CSS this means late joiners can still start on the pistol round
// and not miss out. For CSS there is a specific cvar to allow only
// knives to be used during this period.
// *****************************************************************************
// 0 = No warmup time on map load
// Greater than 0 = number of seconds after map load until map restarts and
// play continues as normal.
mani_warmup_timer 60
// 1 = visible countdown displayed in center of screen
// 0 = no countdown displayed
mani_warmup_timer_show_countdown 1
// For CSS only, set to 1 for knife mode where players are only allowed to use
// knives during the warmup period
mani_warmup_timer_knives_only 1 <-- trotzdem noch pistols verfügbar!!! melo
// For CSS only, allow players to respawn when dying in the warmup knife round
// only
mani_warmup_timer_knives_respawn 1
// Set the following to 1 if you do not want TK punishments to be used during
// the warmup round. Set to 0 if you wish to allow tk punishments
mani_warmup_timer_ignore_tk 1
// If you want the knife mode to be disabled on fy_ and aim_ maps where guns
// are already on the ground set this to 1, set to 0 if you do not care
mani_warmup_timer_knives_only_ignore_fyi_aim_maps 1
// Set this to 1 for unlimited HE Grenades during warmup (this is really good fun !!)
mani_warmup_timer_unlimited_grenades 1
// Items to give to player at spawn i.e weapon_ak47, item_assaultsuit etc
// You can have multiple items on each cvar, the plugin will pick a random item
// from each cvar for example
// mani_warmup_timer_spawn_item_2 "weapon_xm1014:weapon_usp:weapon_ump45:weapon_tmp:weapon_scout:weapon_p90:weapon_aug:weapon_p228:weapon_mp5navy:weapon_mac10:weapon_m4a1:weapon_m3:weapon_m249:weapon_glock:weapon_galil:weapon_fiveseven:weapon_ak47"
mani_warmup_timer_spawn_item_1 "item_assaultsuit"
mani_warmup_timer_spawn_item_2 ""
mani_warmup_timer_spawn_item_3 ""
mani_warmup_timer_spawn_item_4 ""
mani_warmup_timer_spawn_item_5 ""
// If friendly fire is enabled normally setting this to 1 will disable it
// during the course of the warmup
mani_warmup_timer_disable_ff 1
// Set infinite ammo for CSS, 0 = disabled, 1 = enabled
mani_warmup_infinite_ammo 0