// HL2CTF Beta 1.71 Server Config file
// Updated for Beta 1.71 on May 29th, 2007
// CTF Pro-Mode Preferred. Select ctf_promode 0 for HL2DM
// ------------------------
// SERVER PASSWORD SETTINGS
// ------------------------
// Remote Console Password to Server *Recommended uncommented and set
rcon_password "
"
// Server password protection for privacy or matchplay
// sv_password "SERVER_PASSWORD"
// --------------------
// BASE SERVER SETTINGS
// --------------------
// Name of the server
hostname "[FsE#4] CAPTURE-THE-FLAG 24/7"
// How many captures must be made for one team to win (0 for no limit)
ctf_capturelimit 8
// This will set the map timelimit in minutes
mp_timelimit 20
// This will enable weapons to immediately respawn upon pickup (Set to off allows players to drop weapons)
mp_weaponstay 1
// This will enable the flashlight
mp_flashlight 1
// Enable (1) or Disable (0) MOTD (Message of the Day)
ctf_motd 1
// Pause time to show scoreboard between rounds (SourceTV On extends the delay!)
ctf_intermission 20
// Time allowed for inactivity on the server before being sent to spectator
ctf_idlelimit 60
// Enable (1) or Disable (0) use of any scripts/alias/binds
ctf_allowscripts 0
// Enable (1) or Disable (0) server cheats
sv_cheats 0
// Server logging control
// log on
// Server logging to an alternate IP for Stats Tracking
// logaddress_add STATS_SERVER_IP:STATS_SERVER_PORT
// ----------------------
// MODE SPECIFIC SETTINGS
// ----------------------
// NOTES: Standard, Domination and 1-Flag Modes are determined by the map author...
//
// Examples:
// Map - Rebel Flag + Combine Flag = Standard CTF
// Map - Neutral Flag = Domination Mode
// Map - Neutral Flag + ctf_flag_capture (triggers) = 1-Flag Mode
// Enable (1) or Disable (0) CTF Pro Mode
// Disabling Pro Mode will default settings to pure HL2DM defaults
ctf_promode 1
// This will spawn players with all the weapons (Weapons made available based on Pro Mode 1/0)
ctf_arenamode 0
// Fixed (0) for 10 fall damage or Progressive (1) Fall Damage (Pro Mode is always fixed at 10)
mp_falldamage 0
// Bitmask control over weapons in Pro Mode (Add values together to allow combinations)
// 0 = None
// 1 = Alyx Gun
// 2 = OICW
// 4 = Sniper Rifle
// 7 = ALL New Weapons (ie. 1 + 2 + 4)
ctf_weapons 7
// Set SLAMs to detonate when the owner dies
ctf_slamsdiewithowner 1
// Set Frag Grenade Hitpoints to detonate when shot (0) to disable
ctf_grenadehp 15
// Enable (1) or Disable (0) Powerups in Pro Mode (Runes: Double Damage, Cloak etc.)
ctf_powerups 1
// Enable (1) or Disable (0) Floor Turrets in Pro Mode
ctf_turrets 1
// Force the game to end at this time if your server is set to no timelimit (in minutes)
ctf_dominationlimit 15
// -------------------
// MATCH MODE SETTINGS
// -------------------
// Sets server to match mode enabled (1) disabled (0)
ctf_matchmode 0
// Match mode password required to join a match in progress
// ctf_matchmode_password "MATCH_PASSWORD"
// Score Handicap for Combine Team (they start with this many points)
ctf_combinescorehandicap 0
// Score Handicap for Rebel Team (they start with this many points)
ctf_rebelscorehandicap 0
// This sets a mercy rule. Default is 0 (disabled), but if you set it
// to a non-zero value, this represents the max score difference for the
// score to end. For example, if you set ctf_capturelimit 8 and ctf_mercyrule 3,
// then if the score becomes 6-2 the game will end even though the capturelimit
// of 8 was not reached, since the difference in score now exceeds 3.
ctf_mercyrule 0
// Force the flag carrier to melee weapons and gravity gun only
ctf_forcemelee 0
// Minutes to allow in sudden death if score is tied when time runs out
ctf_overtime 2
// -------------------
// MISC CTF SETTINGS
// -------------------
// Allows use of additional HL2 player models (ie. Alyx, Eli, Breen, Kleiner, Male01/02, Female01/02)
ctf_extramodels 0
// This will disable spawning of physics props in maps. This is useful if you're
// running on a lower end server and don't have the processing power for all the
// physics objects, or if you'd just prefer a game without physics objects.
ctf_disablepropphysics 0
// Set this to 1 to prevent players in game from hearing chat from spectators
ctf_mutespectators 0
// Set this to 0 to disable chat macros
ctf_enablechatmacros 1
// -----------------
// SOURCETV SETTINGS
// -----------------
// Enable (1) or Disable (0) SourceTV
tv_enable 0
// SourceTV Server Name (Recommended: YOUR_SERVERNAME SourceTV)
tv_name "HL2CTF Beta 1.71 SourceTV"
// SourceTV Delay (Recommended no more than 15 seconds)
tv_delay 0
exec banned_user.cfg