Server Probleme - Win Root Server
Guten Tag!
Ich hoste einen CS:GO Server auf einem Windows 2012 Rootserver x64.
Problem:
Auf allen aim maps / fun maps werden nicht alle Waffen auf dem Boden gespawnt. Es werden immer nur auf einer Seite der map ca die Hälfte der Waffen gespawnt und auf der anderen Seite der map überhaupt keine Waffen.
Hier ein paar Screenshots:
Verteilung der Waffen:
http://imgur.com/a/iGmll
Server Console errors:
http://imgur.com/5GdvPgR
Startbefehl:
C:\CSGOServer\cs_go\srcds.exe -game csgo -console -usercon -ip 178.238.227.43 +net_public_adr 178.238.227.43 -port 27015 +game_type 0 +game_mode 0 +map de_dust2 -tickrate 128
gamemodes_server:
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"convars"
{
"hostname" "[ms'] War Server -
www.mouseshake.de"
"mp_timelimit" "0"
"mp_roundtime" "2"
"mp_buytime" "45"
"mp_maxrounds" "30"
"mp_afterroundmoney" "2000"
"mp_playercashawards" "0"
"mp_teamcashawards" "0"
"mp_forcecamera" "1"
"mp_defuser_allocation" "0"
"mp_death_drop_gun" "0"
"mp_death_drop_grenade" "0"
"mp_death_drop_defuser" "0"
}
"mapgroupsMP" // List of mapgroups valid for this game mode
{
"mg_bomb_se" ""
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
//
https://developer.valvesoftware.com/wiki…dicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
}
}
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
"aim_dust_go" ""
"aim_glockon" ""
"aim_map" ""
"aim_map2" ""
"aim_map2_go" ""
"aim_redline" ""
"ar_baggage" ""
"ar_monastery" ""
"ar_shoots" ""
"cs_assault" ""
"cs_italy" ""
"cs_militia" ""
"cs_office" ""
"de_aztec" ""
"de_bank" ""
"de_dust" ""
"de_dust2" ""
"de_inferno" ""
"de_lake" ""
"de_nuke" ""
"de_safehouse" ""
"de_shorttrain" ""
"de_stmarc" ""
"de_sugarcane" ""
"de_train" ""
"de_vertigo" ""
"training1" ""
"fy_iceworld_go" ""
}
}
}
}
autoexec:
game_type 0
game_mode 0
host_workshop_collection 125951285
log on
webapi_authkey ist auch vorhanden.
Ich weiß nicht mehr weiter. Vielleicht fällt hier jemanden eine Idee ein, die dieses Problem lösen kann.
Danke!
LG,
Oppa
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