Dear visitor, welcome to sourceserver.info. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.
Source code |
|
1 |
app_update 740 |
Source code |
|
1 2 |
/home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/../common/singleprocesspipe_linux.cpp (146) : Assertion Failed: false /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/../common/singleprocesspipe_linux.cpp (153) : Assertion Failed: CSingleProcessPipe::BWrite errno=22 |
Source code |
|
1 |
./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust |
Source code |
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 |
$ ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server/bin:/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server:/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. szCmd: /bin/sh -c '"/home/csgoserver/.steam/root/steam.sh" steam://run/215 -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust' & serverGameDLL->DLLInit() failed. /bin/sh: /home/csgoserver/.steam/root/steam.sh: Datei oder Verzeichnis nicht gefunden ./srcds_run: Zeile 318: 22744 Speicherzugriffsfehler $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Di 4. Mär 20:00:00 CET 2014: Server restart in 10 seconds Di 4. Mär 20:00:02 CET 2014: Server Quit |
Source code |
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 |
$ ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server/bin:/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server:/home/csgoserver/Steam/steamapps/common/Counter-Strike Global Offensive Beta - Dedicated Server/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Particles: Missing 'particles/maps/gg_vietnam.pcf' CDedicatedServerWorkshopManager::GetNewestSubscribedFiles No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 Unknown command "cl_bobamt_vert" Unknown command "cl_bobamt_lat" Unknown command "cl_bob_lower_amt" Unknown command "cl_viewmodel_shift_left_amt" Unknown command "cl_viewmodel_shift_right_amt" Unknown command "cl_teamid_min" Unknown command "cl_teamid_max" Unknown command "cl_teamid_overhead" Unknown command "cl_teamid_overhead_maxdist" Setting mapgroup to 'mg_bomb' Unknown command "mat_bloom_scalefactor_scalar" sh: ifconfig: Kommando nicht gefunden. mode MP, dedicated No, ports 27015 SV / 27005 CL ---- Host_NewGame ---- Host_NewGame on map de_dust GameTypes: initializing game types interface from GameModes.txt. GameTypes: merging game types interface from gamemodes_server.txt. GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). ConVarRef room_type doesn't point to an existing ConVar bot_autodifficulty_threshold_high - 2.0 bot_autodifficulty_threshold_low - -6.0 bot_chatter - normal bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_quota - 10 bot_quota_mode - normal bot_allow_grenades - 1 bot_allow_pistols - 1 bot_allow_sub_machine_guns - 1 bot_allow_shotguns - 1 bot_allow_rifles - 1 bot_allow_snipers - 1 bot_allow_machine_guns - 1 mp_playercashawards - 1 cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -3300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_player_get_killed - 0 mp_teamcashawards - 1 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_t - 1000 cash_team_elimination_hostage_map_ct - 2000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 mp_afterroundmoney - 0 mp_buytime - 90 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_startmoney - 800 mp_maxmoney - 16000 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_defuser_allocation - 0 mp_give_player_c4 - 1 mp_free_armor - 0 mp_molotovusedelay - 15.0 mp_weapons_allow_zeus - 1 mp_weapons_allow_map_placed - 0 mp_weapons_glow_on_ground - 0 mp_ct_default_melee - weapon_knife mp_ct_default_secondary - weapon_hkp2000 mp_ct_default_primary - mp_ct_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_secondary - weapon_glock mp_t_default_primary - mp_t_default_grenades - mp_buy_allow_grenades - 1 mp_freezetime - 6 mp_force_pick_time - 15 mp_halftime - 0 mp_match_can_clinch - 1 mp_maxrounds - 0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_timelimit - 5 mp_warmuptime - 30 mp_warmup_pausetimer - 0 mp_halftime_pausetimer - 0 mp_default_team_winner_no_objective - -1 mp_hostagepenalty - 10 mp_solid_teammates - 1 sv_allow_votes - 1 sv_alltalk - 0 sv_deadtalk - 0 sv_ignoregrenaderadio - 0 mp_teammates_are_enemies - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_friendlyfire - 0 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_limitteams - 2 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 5.0 mp_forcecamera - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_t - 0 mp_respawn_on_death_ct - 0 mp_display_kill_assists - 1 mp_use_respawn_waves - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_randomspawn - 0 mp_randomspawn_los - 1 mp_radar_showall - 0 sv_gravity - 800 sv_accelerate - 5.6 sv_stopspeed - 75 sv_airaccelerate - 12 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_friction - 4.8 sv_bounce - 0 sv_maxvelocity - 3500 sv_maxspeed - 320 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_bomb_defuse_bonus - 1.0 mp_ggtr_bomb_detonation_bonus - 1.0 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 Executing dedicated server config file exec: couldn't exec server.cfg Unknown command "mp_deathcam_skippable" exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. ./srcds_run: Zeile 318: 26966 Speicherzugriffsfehler $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Di 4. Mär 21:03:15 CET 2014: Server restart in 10 seconds Di 4. Mär 21:03:18 CET 2014: Server Quit |
Gibt es sonst noch Ideen die mein Problem lösen könnten?Erstellen.. Inhalt dafür ist nur 730
This post has been edited 2 times, last edit by "axi92" (Mar 5th 2014, 6:09pm)
Versuch mal die 730 in 740 zu ändern. Da hat sich fluxx wohl vertipptErstellen.. Inhalt dafür ist nur 730
Das hat damit nichts zu tunLies dir das mal durch - könnte vielleicht helfen [CS:GO] Joinen nicht möglich, Client freezt
Ich selbst betreibe nur CSS Server - CSGO bin ich noch nicht so der Freund von
This post has been edited 1 times, last edit by "Gesetz-des-Zorns" (Mar 8th 2014, 10:33am)
Source code |
|
1 2 3 4 5 |
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Particles: Missing 'particles/maps/gg_vietnam.pcf' |