Sie sind nicht angemeldet.

Lieber Besucher, herzlich willkommen bei: sourceserver.info. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.

1

Samstag, 2. August 2014, 00:04

Counter-Strike: Global Offensive Update Released

Zitat von »Ido Magal«

[UI]
- Added cl_crosshairgap_useweaponvalue convar (0 or 1) that defines whether the crosshair gap changes with the equipped weapon (defaults to off, works with style 4 and 5)
[GAMEPLAY]
- Flagged smoke grenade particles to face player camera position instead of camera direction.
- Non-local player positions are now networked with full precision. This prevents small discrepancies in player bounding volume motion between clients and servers under certain circumstances.
[MISC]
- Fixed a rare case when a previously existing inventory item was displayed after unlocking a weapon case or fulfilling a trade up contract.
[MAPS]
Cache:
- Fixed visibility exploit around pipe at mid.
- More translation fixes.
- Fixed multiple one-way wallbanging issues.
- Made catwalks wallbangable.
- Fixed issue where grenades would get stuck on thin wall panels.
- Smoothed movement around generator for less abrupt movement restriction.
- Improved readability around Quad.
- Further improved readability at Heaven.
Mist:
- Improved clipping, removed possibility to boost at various locations (where it was not intended)
- Added clip in windows
- Deleted bad DM-spawn (in Underpass)
- Players should now properly die when jumping from the Sniper tower
- Increased the width of B-site door coming from ShortStairs
- Made skill-jump at Catwalk easier (still hard)
- Removed pipes sticking up at Side (looked like a player head from a far)
- Added possibility to jump from blue container at Stairs (avoid peeking CT from Outside when rushing Underpass)
- Removed strong light at Stairs to make peeking to Outside less dangerous
- Changed red-navigation decals to orange (easier to see)
- Raised generator at CT-side Catwalk to allow easier movement when jumping down from middle
- Removed railing/yellow poles at Front (allowing easier movement for T at the start of each round)
- Slight optimization of items in the skybox
- Updated hints around T-spawn/Front
- Very careful removal of items in the player area
- Removed unusable doors (that was placed around the level)
- Removed barrel under Backway stairs (there is no way anyone could have placed it there)
- Updated text on the Restricted sign (German and Finnish – Finnish soldiers are now greeted welcome)
- Removed col from fence at Sniper tower
- Lowered the sound intensity for rumbling rain at B-site
Cobblestone:
- Changed terrorist faction to Phoenix