You are not logged in.

Dear visitor, welcome to sourceserver.info. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

Neoxx

Professional

  • "Neoxx" started this thread

Posts: 413

Location: Tellingstedt

Occupation: Dahmlos Gartengestaltung GmbH

wcf.user.option.userOption53: Ja

  • Send private message

1

Thursday, January 30th 2020, 3:59pm

Counter Strike: Global Offensive Update Released

Release Notes for 1/29/2020

29 JAN 2020 -

[MAPS]
Cache:
— Various visibility improvements
— Optimizations
— Various minor bug fixes
— Updated radar

Studio:
— Fixed players not taking damage from bomb detonation
— Clipping improvements
— Improved visuals of CT / T streets
— Various minor bug fixes

Train:
— Opened up skybox over building separating Ivy/A site
— Various visibility improvements
— Various minor bug fixes

Dust2:
— Opened up skybox from B halls towards site

Mirage:
— Added AWP wallbang spot from palace to scaffolding close corner, A site
— Added bench in mid allowing jump up to window boost spot/peek towards cat
— Widened T entrance to mid
— Lowered trim around B site balcony
— Blocked a jump-peek from middle of B site towards cat

[MISC]
– Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”.
– Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits.
– Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits.
– Game state integration now allows to control precision of reported floating point values using an additional configuration section:

“output”
{
“precision_time” “1”
“precision_position” “2”
“precision_vector” “2”
}