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Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
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cd /home/gameserver/server1/cstrike/ mv -u addons/ cfg/ maps/ materials/ /models resource/ scripts/ /home/gameserver/neuerServer/orangebox/cstrike/ |
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Geht auch irgendwie, ist aber umständlicher. Ggf. einfach die schicke GUI nutzen ;-) |
Zitat von »"Terrorkarotte"«
Eben in der Mailingliste gelesen, das ein update nun live ist.
Beim updaten gings gleich so los:
Quellcode
1 No installation record found at ./orangebox
-> es ist das obox update.
Die ganze Mail:
Zitat
A required update for Counter-Strike: Source has been updated. Please run hldsupdatetool to receive the updates. The major changes include:
UI:
- Added the following cvars to allow players to customize their scoreboards.
- cl_scoreboard_ct_color_red
- cl_scoreboard_ct_color_green
- cl_scoreboard_ct_color_blue
- cl_scoreboard_t_color_red
- cl_scoreboard_t_color_green
- cl_scoreboard_t_color_blue
- cl_scoreboard_dead_color_red
- cl_scoreboard_dead_color_green
- cl_scoreboard_dead_color_blue
- Changed the screen that appears when the message of the day fails to load to display proper error text.
- Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
- Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.
Gameplay:
- Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
- Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
- Fixed issue in which you weren't given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as '*** in 1' on console.
- There's now a priority order for displaying win conditions when multiple win conditions are set.
- If timelimit exists and is not 0, then show timelimit.
- If timelimit does not exist, show maxrounds if not 0.
- If both timelimit and maxrounds are 0, show winlimit.
- If timelimit, maxrounds, and winlimit are all 0, show nothing.
- Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
General:
- Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
- Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
- cvar mat_showlowresimage is now a cheat command.
- Many development console commands which would crash the server removed.
- Updated source engine addresses many issues:
- Better flashlight effect
- Better HDR behavior
- Multicore rendering support
- Added sv_disablefreezecam cvar to turn off the freezecam on a server.
- Added sv_nonemesis cvar to turn off domination/revenge on a server.
- Added sv_nomvp cvar to turn off MVP stars on a server.
- Added sv_nostats cvar to turn off stats on a server.
- Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
- Tick rate affecting how fast doors open / close
- Tick rate causing players hitting the ground to stutter
- Tick rate affecting the firing mechanisms of certain guns
Jason
Quellcode |
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No installation record found at ./orangebox |
Zitat
A required update for Counter-Strike: Source has been updated. Please run hldsupdatetool to receive the updates. The major changes include:
UI:
- Added the following cvars to allow players to customize their scoreboards.
- cl_scoreboard_ct_color_red
- cl_scoreboard_ct_color_green
- cl_scoreboard_ct_color_blue
- cl_scoreboard_t_color_red
- cl_scoreboard_t_color_green
- cl_scoreboard_t_color_blue
- cl_scoreboard_dead_color_red
- cl_scoreboard_dead_color_green
- cl_scoreboard_dead_color_blue
- Changed the screen that appears when the message of the day fails to load to display proper error text.
- Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
- Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.
Gameplay:
- Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
- Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
- Fixed issue in which you weren't given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as '*** in 1' on console.
- There's now a priority order for displaying win conditions when multiple win conditions are set.
- If timelimit exists and is not 0, then show timelimit.
- If timelimit does not exist, show maxrounds if not 0.
- If both timelimit and maxrounds are 0, show winlimit.
- If timelimit, maxrounds, and winlimit are all 0, show nothing.
- Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
General:
- Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
- Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
- cvar mat_showlowresimage is now a cheat command.
- Many development console commands which would crash the server removed.
- Updated source engine addresses many issues:
- Better flashlight effect
- Better HDR behavior
- Multicore rendering support
- Added sv_disablefreezecam cvar to turn off the freezecam on a server.
- Added sv_nonemesis cvar to turn off domination/revenge on a server.
- Added sv_nomvp cvar to turn off MVP stars on a server.
- Added sv_nostats cvar to turn off stats on a server.
- Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
- Tick rate affecting how fast doors open / close
- Tick rate causing players hitting the ground to stutter
- Tick rate affecting the firing mechanisms of certain guns
Jason
Benutzerinformationen überspringen
Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Benutzerinformationen überspringen
Super Moderator
Wohnort: Mönchengladbach
Beruf: Brückenkranführer / Staplerfahrer
Rootserver vorhanden: Nein
Zitat
Am 1.7.10 wollen wir CSS-ler gegen dass neue updatestreiken , somit werden wir am 1.7.10 kein Counterstrike- source spielen !!! bitte sende diese nachricht an alle leute aus deiner liste
Benutzerinformationen überspringen
Administrator
Wohnort: Hagen
Beruf: Mechatroniker (didaktische Systeme)
Rootserver vorhanden: Nein
Quellcode |
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find pub_css/srcds/orangebox/cstrike -type f ! -name "????????.dat" ! -name "*.log" ! -name *.ztmp ! -path "*/DownloadLists/*" | xargs tar -czf backup.tar.gz |
Zitat von »"MadMakz"«
CSS wird 66tick. nach 6 jahren wird es im spiel nun letztendlich doch ein "konsitentes spielerlebniss" geben.
http://forums.steampowered.com/forums/showthread.php?t=1319021">http://forums.steampowered.com/forums/s ... ?t=1319021</a>
mein mitgefühl an alle CSS community admins die sich in nächster zeit erstmal mit beschwerden von spielern (im 100tick wahn) rumschlagen müssen.