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1

Sonntag, 27. Juni 2010, 19:34

Server down bei map change?

Wir haben ein problem mir unssere zombie server,

sie stürzen ab bei map change und ich finde den fehler nicht

alle anderen server von uns machen keine probleme zudem hat der

zombie server bei 50/50 ne server auslastung von ca 80% kann mir wer helfen?


------------------------------------------------------------------------
Habe die such funktion gefunden und benutzt habe nix dazu gefunden ;-)

Beiträge: 2 498

Wohnort: Schwelm

Beruf: Immobilien-Verwalter / Serveradministrator

Rootserver vorhanden: Nein

  • Nachricht senden

2

Montag, 28. Juni 2010, 00:40

Re: Server down bei map change?

Ohne Infos zu deinem Server kann dir keiner helfen.

Welches Admin Plugin?
Welche Scripte?
Welche Plugins?

etc......

3

Montag, 28. Juni 2010, 18:45

Re: Server down bei map change?

Das sind die plugins auf den server!

Noch ein fehler der auf allen servern ist

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/core.cfg

"Core"

Spoiler Spoiler

{
/**
* This option determines if SourceMod logging is enabled.
*
* "on" - Logging is enabled (default)
* "off" - Logging is disabled
*/
"Logging" "on"

/**
* This option determines how SourceMod logging should be handled.
*
* "daily" - New log file is created for each day (default)
* "map" - New log file is created for each map change
* "game" - Use game's log files
*/
"LogMode" "daily"

/**
* Language that multilingual enabled plugins and extensions will use to print messages.
* Only languages listed in languages.cfg are valid.
*
* The default value is "en"
*/
"ServerLang" "en"

/**
* String to use as the public chat trigger. Set an empty string to disable.
*/
"PublicChatTrigger" "!"

/**
* String to use as the silent chat trigger. Set an empty string to disable.
*/
"SilentChatTrigger" "/"

/**
* If a say command is a silent chat trigger, and is used by an admin,
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will supress.
*/
"SilentFailSuppress" "no"

/**
* Password setinfo key that clients must set. You must change this in order for
* passwords to work, for security reasons.
*/
"PassInfoVar" "_password"

/**
* Specifies the sound that gets played when an item is selected from a menu.
*/
"MenuItemSound" "buttons/button14.wav"

/**
* Specifies the sound that gets played when an "Exit" button is selected
* from a menu.
*/
"MenuExitSound" "buttons/combine_button7.wav"

/**
* Specifies the sound that gets played when an "Exit Back" button is selected
* from a menu. This is the special "Back" button that is intended to roll back
* to a previous menu.
*/
"MenuExitBackSound" "buttons/combine_button7.wav"

/**
* Enables or disables whether SourceMod reads a client's cl_language cvar to set
* their language for server-side phrase translation.
*
* "on" - Translate using the client's language (default)
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"

/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"

/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"

/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"

/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
}


mmsource-1.8.2-linux
sourcemod-1.3.4-hg2996
zombiereloaded-3.0.0-b2
zombiereloaded-3.0-b2-patch-r611-r613

meta list
] meta list

Spoiler Spoiler

[01] Stripper (1.2.1) by BAILOPAN
[02] SourceMod (1.3.4-dev) by AlliedModders LLC
[03] CS:S Tools (1.3.4-dev) by AlliedModders LLC
[04] BinTools (1.3.4-dev) by AlliedModders LLC
[05] SDK Tools (1.3.4-dev) by AlliedModders LLC
[06] SDK Hooks (1.3.0) by Tsunami


sm plugins list
[SM] Listing 34 plugins:

Spoiler Spoiler

01 "Client Preferences" (1.3.4-dev) by AlliedModders LLC
02 "SM Super Admin" (0.60) by TechKnow
03 "Say Sounds (including Hybrid Edition)" (3.2.0) by Hell Phoenix, -=|JFH|=-Naris, W]M[D FernFerret, LAMDACORE, Uberman, gH0sTy, Woody
04 "Fun Commands" (1.3.4-dev) by AlliedModders LLC
05 "Forlix FloodCheck" (1.7) by Forlix (Dominik Friedrichs)
06 "Show Damage" (1.0.7) by exvel
07 "SourceBans" (1.4.6) by InterWave Studios Development Team
08 "Basic Chat" (1.3.4-dev) by AlliedModders LLC
09 "Sound Commands" (1.3.4-dev) by AlliedModders LLC
10 "RandomCycle" (1.3.4-dev) by AlliedModders LLC
11 "Map Nominations" (1.3.4-dev) by AlliedModders LLC
12 "Nextmap" (1.3.4-dev) by AlliedModders LLC
13 "Admin Help" (1.3.4-dev) by AlliedModders LLC
14 "Player Commands" (1.3.4-dev) by AlliedModders LLC
15 "Forlix DeadChat" (1.15) by Forlix (Dominik Friedrichs)
16 "Connect Spam Blocker" (1.0) by Acdervis
17 "Zombie:Reloaded" (3.0.0-b2) by Greyscale | Richard Helgeby
18 "Basic Commands" (1.3.4-dev) by AlliedModders LLC
19 "NoBlock" (1.1.1) by Otstrel.ru Team
20 "Laser Aim" (1.3) by Leonardo
21 "Admin Menu" (1.3.4-dev) by AlliedModders LLC
22 "Admin File Reader" (1.3.4-dev) by AlliedModders LLC
23 "Basic Info Triggers" (1.3.4-dev) by AlliedModders LLC
24 "Basic Comm Control" (1.3.4-dev) by AlliedModders LLC
25 "Reserved Slots" (1.3.4-dev) by AlliedModders LLC
26 "Adverts" (1.0.1) by Wiebbe
27 "MapChooser" (1.3.4-dev) by AlliedModders LLC
28 "Anti-Flood" (1.3.4-dev) by AlliedModders LLC
29 "SM Super Menu" (0.5) by pRED*
30 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
31 "Rock The Vote" (1.3.4-dev) by AlliedModders LLC
32 "Radio Spam Block" (1.0.0) by exvel
33 "Web Shortcuts" (1.0.1) by James "sslice" Gray
34 "Basic Votes" (1.3.4-dev) by AlliedModders LLC

4

Montag, 28. Juni 2010, 21:23

Re: Server down bei map change?

So der fehler ist gefunden es gehen zich maps nicht mehr